welp after testing the chef's hat out i learned a few things
- it only allows you to go freestyle on the base (as in, first from the left) ingredient. So using a fish or cheese or meat instead grain for a burger for example
- processed, finished meals like snow putit mochis or buche de noels can be used as ingredients
- the additional lag from using the cooking interface in a big hoarder base makes the process painful
- unduplicable

so overall, it's not really that scalable or worth it I think. I mean, there's maybe a use case here for using dupicated blessed hot cocoas or other duplicable blessed foods as base ingredients to get that +50% stat gain bless on more types of food rather than deluxe snow putit cakes, but even then it seems pretty limited from a powergaming perspective