>>538235697
i genuinely don't understand the "critique" of MOBAs (and other video games) that basically just boils down to you describing what the game is versus what this other game is
>in an FPS, you kill people fast and they always have the same amount of HP
>but in this game, there's items which can change that

...ok? Is that a full statement?
you just described what deadlock is and how it works
and we like it that way
i like that there's 200 items and all these abilities
that's why we play it
if you wanted a normal FPS without items or abilities, there's plenty of games which can do that for you
why is there this comparison