War UI
The final UI we will talk about is the war overview. This screen was one that received different types of complaints, as it was rather cramped in a small side window, and also had two big portraits taking up large parts of the screen. Instead, we reworked it into a full screen, where you can have a detailed overview of all participants, and be able to sort them.

This war does not look too promising…

… And many more tweaks that we’ve been working on in the past few months, but that’s all for today! As Friday is a bank holiday in Spain, here you have for next week, when we’ll have three posts:

Monday -> Tinto Maps Feedback for Central America with Pavía!
Wednesday -> Tinto Talks in which I will talk about our UI Systems and how they work!
Friday -> Tinto Flavour about Castile with Pavía!

See you next week! And also remember, you can wishlist Europa Universalis V now! Cheers!