>>535249981
I usually play talkers in party crpg's. Paladins and bards for dnd/pathfinder, and RT's noble origin+officer class felt so perfect.

For games like colony ship and fallout I generally do the same thing, high charisma and whatever talking skills. I use pistols, and if I have skill points left over after taking talking skills I'll take some medicine related things to keep my team alive. A leader and buffer and watching out for my team are the things I enjoy.

I generally don't do much damage and I also tend to leave non-talking skills to other people.

The class statistics that larian released for bg3 suggest that this approach is very common. The 4 charisma classes were all among the most popular.