>>718717682
>Stacking 2D megaman levels upon each other
This is not what Hollow Knight has. Prove me otherwise.
>is not good metroidvania level design
You need to argue why that is.
>The map is an afterthought
By what argument?
>what people liked
Source?
>there's bearly anything else
Everything in a game is "content". There is no "anything else" to be had.

3/10, come see me after class.