Stop the drama and let's discuss something interesting for once.
So yeah, psionics, i've been obsessing over it lately, specially the 1e version of it. I liked it when it wasn't just a class and more like a universal system, like magic everyone had access to. It felt like the force from str wars.
I made a post in the other general but I just want to hear your opinions on it so i'll repost it here:
I like 1e psionics, it's a cool system, but the 1e DMG doesn't really explain when to use it in combat, it's so vaguely explained, it just says that there's 10 mental exchanges per melee round. Most people assume that means at the begging of each turn here's 10 constitutive mental duels but that just doesn't work because that means anyone with low psionic strength will instantly die to any psionic monster, like a mindflyer.
Ah yeah, the mindflayer, it was actually an instrinsec psionic monster, and it's a shame nobody used psionics because that means nobody really saw the mindflayer as it truly was designed.
Have you tried playing the psionic rules as written? How did that turn out?
Also I heard that after Gygax moved from TSR, he did another RPG with another psionics system, does anyone know anything about that???