>>723121808
>Don't Survivors win most matches?
Killers have a 60% kill rate, which is what the devs are aiming for (because generally people call 2k a loss and 3k a win for killers). The problem is that when killers lose, they lose HARD because of premade survivor teams running external comms the game wasn't designed around, and when they win against the type of survivors who make killers lose HARD it's by playing in a way that's unfun for the survivors, camping hooks and hard focusing on the weakest link to get them out early etc. This encourages survivors to try harder and utilize the tactics that make killers who AREN'T camping and tunneling to lose HARD, etc etc.
On paper there's nothing wrong with tryharding on either side, though I think the people using external comms are dickheads, but it fosters an environment where both sides are tryharding and completely stomping anyone who isn't tryharding. DbD is a vicious cycle that drags down anyone who won't or can't stop playing it