2 results for "8dc93588f165637a63c2b90855ceaa8b"
>>723121808
>Don't Survivors win most matches?
Killers have a 60% kill rate, which is what the devs are aiming for (because generally people call 2k a loss and 3k a win for killers). The problem is that when killers lose, they lose HARD because of premade survivor teams running external comms the game wasn't designed around, and when they win against the type of survivors who make killers lose HARD it's by playing in a way that's unfun for the survivors, camping hooks and hard focusing on the weakest link to get them out early etc. This encourages survivors to try harder and utilize the tactics that make killers who AREN'T camping and tunneling to lose HARD, etc etc.

On paper there's nothing wrong with tryharding on either side, though I think the people using external comms are dickheads, but it fosters an environment where both sides are tryharding and completely stomping anyone who isn't tryharding. DbD is a vicious cycle that drags down anyone who won't or can't stop playing it
>>713082551
Horror crossover game. The only reason people stick with it or get interested in it in the first place is that is has all the big names. If it didn't then I guarantee you it would have been dead ages ago because it's fundamentally just chasing someone in circles until you either fake them out or gain a speed boost from doing so long enough while on the survivor side it's doing quick time events while sitting at a generator for 50 seconds straight.

The devs also refuse to add any sort of major gameplay modes that deviate from running in circles. Imagine if Call of Duty released with Kill Confirmed and nothing else and the only time something like Team Deathmatch (The giant event or 2v8 in DBD) gets added is once a year for an event while they occasionally make it so new guns spawn in Kill Confirmed (Chaos shuffle) for an event to mix the base gameplay up for a month. That's the level of dumb the devs are on.