>>536794856
That you should base your perspective of the games off the games themselves and not things the developers say or secondary material.
That if you're making a mascot franchise and want a major female character to be popular and well-received, you need to be careful with how you write them so they're actually a multi-dimensional character rather than a walking vaguely defined trope obsessed with the main protagonist. Especially if you're a Japanese video game developer in the 1990s.
That if you're trying to make a series to sell merchandise, video games, and extended media, you need to make sure your supporting cast has good synergy with the main character.
That Cream is better than Amy and one of the best written characters in the franchise.