>>537208570
>Also what's with the "knowing how enemies are programmed" to cheese the system a requirement?
You don't need any of that on HMP or lower.
But if you want to go higher, you generally do need to understand the mechanics.
I think it's fine, because it adds depth to the game if anything.
Corner-shooting and gift dropping are just realities of DoomRL, and you either balance the game around them or not.
If you don't, the game becomes trivial for everyone who interacts with those mechanics.
Everything else you can figure out by playing the game yourself.
DoomRL is honestly great.
I don't particularly like N!, but UV is very fun.