>>11347515
I have done that a couple of times, but I'm generally looking for unique scenarios rather than unique characters. Using a regular card there is only so many ways it can really play out. It has to be a user-initiated "convince them that this is a good idea" or something more forceful. I'm not saying there's no value in that, but I've been there done that. Maybe there are more creative options, but it's ultimately you doing the heavy lifting to make it work. If there was some pre-defined scenario with a character that was actively trying to convince the user to eat them, that would be interesting without requiring much guiding from my side. I could just load up one of the user personas and play it out, see where it naturally goes. Of course, now that I've written out that idea I could go looking for some fitting card, bolt that desire onto it and adapt the intro to initiate that behavior, but I'd still say that's in the 10-20 minute range when taking into account having to find a fitting card/scenario to adapt and in the end it's still an idea that I had myself, not one that I found from someone else and got to experience. If there exists a zip with a dozen cool pred-pov cards then great. If not, I'll survive.