>>96320181
>Culture:
Taxaloi
>Faith:
Myself as Godking (Another Faith)
>Virtues:
Bulky 2, Quick Witted 2, Charming 2, Literate, Educated 2, Immunity, Warrior 2, Plotter, Survivor, Thrifty 2, Blood of the Giants
>Rank:
High King
>Location:
Karnossik
>Realm:
Quirks: Law, Coinage, Expansive, Stable, Surveyed
Complications: Minority, Enticing, Unknown, New Authority
>Rural:
Boons: Developed Agriculture, Mines 3, Temperate, Infrastructure 3, Strapping Peasants, Industries
Problems: Plague, Wild Beasts 2
>Center:
Assets: Millers, Smiths 3, Markets, Well Built 2, Water 2
Issues: Newly Founded, Minorities, Uppity Merchants, Movements
>Trade:
Karnossik, Kazarenssik, Kambarrik, Taxallik, The Empire
>Residence:
Type: Ruin
Faults: all
Just build a new residence lmao.
>Plan:
With my strength and intelligence, I can keep my kingdom working well, suppress dissent, distract the rest, and keep the "Unknown but good trade" situation for as long as possible. My kingdom is prosperous enough I'll be able to create an army and build fortifications before Enticing acts up.