>>1955569
Host it yourself, otherwise I bet something will go up when Deep North is released. Anyways a proper progression server of Valheim kinda feels like it only works with a smaller and/or coordinated group. The Ashlands server we had was nice even though I think only 2 people were really playing together. It felt like everybody matched pace pretty well on progression, but I'm not sure who we lost along the way.
I started a new character and map the other day cause I wanted to test the new call to arms stuff in a playthrough. It looks like melee is a little better which is nice but those trinkets are kinda lame, they still haven't given us QoL on inventory management and slots, and I have some other nitpicks.
Losing old bonemass buff is sad but maybe it will be good for tower shields? I haven't done any testing or math yet although 0 stamina parries just pull small shields even farther ahead in my mind.
Magic still da best and Jormundling makes it a little better I think. Evasion mantle seems promising too just cause the duration. But yeah every other trinket looks like ass.
Let me forge an upgrade for my megingjord, let me get a backpack or something, let me summon a goblin minion who will sort all my storage chests for me and grab everything I need for a craft at once.