>>2120645
>optimal/safe/comfortable play is close to real life tactics
No way lmao
XCOM TB system with its next-turn explosives in particular can never feel anything like real-life violence of action that's necessary for relatively safe trench clearing or CQB.
And besides, CQB is way too safe compared to longer engagement ranges. Simply blowing up the entire building does not carry realistic risk reduction benefit. Instead, it exposes you to immediate reaction fire from the wounded occupants lol. Unless you literally nuke them. That probably the most unrealistic thing about XCOM combat - methodical CQB is actually safer than blowing everything up.
Also there is nothing like suppressive fire which some other TB games have at least tried to simulate.
Sane XCOM gameplay might have squad movement fundamentals similar to real-life squad tactics but any verisimilitude breaks down completely when an engagement begins.
But the truth is... even in Files, the optimal/safe/comfy play is a tactical clusterfuck formation of snipers camping inside a smoke cloud. If you need to reposition you move the cloud with you. Looney tunes ass realism.