>>719694076
>I need to consult a wiki for these complex and obtuse systems.

Honestly, that's the best way to go about it. The wiki explains a lot of weird interactions that game does nothing to explain.

Like this. Unlike Elements, Physical Damage (Impact, Puncture, Slash) mods do not add that damage type, only enhances the existing damage. Say you put this Puncture Damage mod on a Hammer that deals purely Impact damage, it will do NOTHING. Now the game doesn't say that, but when you put this one your weapon, you'll notice in the stat display, there is no change to the damage, damage types, or total damage, and you could infer that, but it is one of the things that isn't quite clear and could probably use an explanation.

Or just revise it to function like an Element and add the damage type.