>>543258928
>Light and sound elements of Thief
That's good.
>Fraction of the tools.
That's bad.
>Oriented around horror.
That's good.
>Set in modern day
That's bad.
All you have to do is copy Thief (medieval settings, mechanics and all) and give it a bit of a gothic horror vibe. Thief with some Bloodborne aesthetics. You'll be my fucking hero.