>>543258928
>Light and sound elements of Thief
That's good.

>Fraction of the tools.
That's bad.

>Oriented around horror.
That's good.

>Set in modern day
That's bad.

All you have to do is copy Thief (medieval settings, mechanics and all) and give it a bit of a gothic horror vibe. Thief with some Bloodborne aesthetics. You'll be my fucking hero.