>>720388912
Sonic has had an identity crisis beyond 3.
They should have knuckled down (pun intended) and refined the 2D side scrolling gameplay instead of following the 3D trend
All 3D entries were garbage (outlier being SA2) where they kept trying to adapt the "gotta go fast" meme into a 3D world, leading to magnetic attacks, coin trails, slides and piss poor action.

Sonic as a whole has a design issue with what the world actually is, cities with random rails, loops and boost pads scattered around?
Makes no sense.