>>725124916
Stalker 2. It's pretty ok actually. It does feel like a stalker game despite being UE5. If there is asset store slop it is not noticeable. I think most of their original game engine must be running underneath because all the animations and the way boxes break, clip through the items inside, then randomly go flying across the room feels exactly like the og physics lmao. I put the graphics on the lowest possible settings which seems to be the only way to get a smooth framerate with a 3060. Still hate modern fuzzy graphics look. It is cool that you can see all the way to the power plant from any high point though. It's also fun to revist a lot of iconic locations from the original game. The bandits in garbage have seriously downgraded their music taste though. Choosing to side with Ward, they seem to be the Duty equivalent.
>tfw 5.45 is $0.60/rd these days
>tfw no 7n6