>>724509698
I bought it
That said, I don't think that's ultimately a fair point. Gravity Rush was not exactly a mega hit even with being a Sony IP, and it wasn't exactly clear to the average individual that its director and part of its staff went on to form bokeh and then make a horror game.
People will only do that shit on en masse for people like Kojima or Kamiya. Only a dedicated base will do it when it happens to someone like Toyama.