>>545339149
>Heart + joints
Spends all charge count to deal fixed damage based on count x 7,5% damage up to 75%, damage up + haste based on skills that consume count used for that encounter, Crack IDs gain + coin and +5 max count
>Battery + Servos
+2 clash power +3 count on clash win, -6 on loss, envy fragility on clash win up to 3 times, +1 clash and +2 offense up for every instance of clash win during the encounter, revive ally on fatal damage by consuming all count, then give them 3 protection for the rest of encounter until they die again
Basically, above for damage, bottom for better clashing.