>>1965404
If it wasn't a side shave and was just a longer medium-length straight style all the way around it would be one of my favorites. Like this one, but the longer side all the way around, and straight.
I've made mesh and texture mods for other games on other engines, when you're just using the engine's tools to slightly alter meshes it's usually not difficult or time consuming, I wonder why swtor doesn't have 100 more hairstyles that are just very slight alterations of the existing hairstyles. If it's anything like the mesh editing I've tried, it wouldn't be hard and an intern could do it in a week.
I said the same thing about skin colors a while ago and they actually did that one, so maybe there's hope.
The same is true for outfits. If you have an existing mesh, most engines I've worked with allow editing of an existing mesh very easily. So there could be like 10 variations of every outfit, adding or removing details people like/dislike. They are sort of doing that by having outfits that have like a cape on and a cape off version in the set, but I'm talking like having 10-20 variations in the box. It might add clutter but you can just delete/bank items from your inventory and it would add to the customization options which have become a big part of this game.
How many times have you seen someone say "I like that set, but the cape is annoying" or "I like that set, but the helmet has spikes instead of smooth" or whatever. That's not actually difficult to solve, unless the hero engine is drastically different from other games. And it would make them a lot of money.
Speaking of potentially making money but choosing not to instead, there are about 20 mounts in the game that are already vehicles with two seats. Now that they have the technology to add companions to vehicles, they could go back and re-list a ton of vehicles as actual two-seater versions instead of cosmetically two seats and one seat is empty. I'd buy several of them and I'm sure lots of people.