>>718386843
I ran into the demo for the 2019 Bloodlines 2 and it looked a lot more like the first (uh second?) game. To the point it felt pretty retro for that era.
What actually happened with it? It wasn’t ready? But they had a full demo for games jurnos? Paradox scraps the studio and starts over because it was unfinished or something? But why not just finish the game then rather than start over?
The Nu-Bloodlines 2 people said they basically just saved the setting Seattle and time of year. Isn’t making the branching story the hardest part of these games? And easiest to port to a new game?
I don’t get it. Anyone have a QRD?