>>96552187
>>96552054
Seems like youre suppose to keep using their improved retreat and the fiannas skirmish to avoid getting stuck in melee so they can shoot more with weapons that have shorter range. Give fianna autoshotguns and other high powered close range weapons and use infiltrate to get close, and use skirmish/retreat to stay out of melee so they can keep firing, if you make this work it seems like it would shred enemies and kite them around, but the moment they get caught you have an incredibly squishy unit since noone can use heavy armour or weapons, so the moment you come up against some elite wearing armour youre running up against a brick wall with no real soloutions besides shooting at it more. I mostly just struggled to make something that looks interesting with them, Id be interested to see what other people do with it.

I dont see the application of the berserk unit given the lack of heavy weapons, id put it on the leader, give him 2 axes and grenades and thats it, and then drop him into any melee and fish for critical hits with the axes and +2 melee, but the unit isnt that strong honestly, the survivabilty is undone by the fact they cant wear armour at all, the unit will die outright rather than through sustained damage, and the killing power isnt there because they cant use heavy weapons.