>>718458778
>Go do the QDM6 bridge to rail jump , ill wait.
OK, not him tho

>>718439427
It died out because it was a heavily skill based 1on1 genre with 2-3 decades of compounded legacy skill making it impossible to attract new players and making it uncomfortably competitive even for people who have played it for a long time
When you bring back Quake it will be immediately dominated by people with 20 years in Quake. That's why the shooter genre is dominated by games which test entirely new skillsets, like some zoomer structure building shit, allowing a new audience to start from zero on an even footing, and usually including teams or massive numbers of players to take away the emotional pressure of having to lose 1on1

Fighting games are not in as bad of a state because fighters depend more on Knowledge than muscle memory and each new FG release resets enough of that Knowledge base to give a bit of a soft reset. Also short rounds make it easier to get little victories and modern fighters are designed to just be casinos instead of real tests of objective skill