>>718067179
"Yeah, sure, there's plenty to criticize regarding souls games, that's fair, what-"
>it's bitching about MUH DIFFICULTY
>AGAIN
You know, we could talk about how the balance of the games is often quite off by an enormous degree, or how some of the quests - especialy in Elden Ring - have really terrible progression triggers, or even how some areas are optimized extremely poorly - or even some fights, see Consort Radahn on release, and how it literally flashbanged your screen and dropped your FPS into single digits.
But nope, "too hard, baby want milk" again.