>change the turn based combat from selecting your party's actions before a round of combat and then actions going off based on skill priority and speed to turns being determined by the speed stat
>make jobs overall less interesting than the previous game
>remove the qol features the previous games in exchange for overworld encounters
>bosses can counter your actions for free eventually culminating in a chance to get a free turn no matter what you do
>story is not as interesting as the previous games
What a fucking letdown of a game