>>537998560
>Tons of flow-encouraging perks and abilities that play into massively boosting your damage
Ah yes, perks like, let me see here, "the first light attack within 5 seconds after a perfect parry or perfect block deals 25% more damage" or "if you have armor remaining, melee damage increases by 10%"(that used to be even worse btw). That massive damage.
>would result in having to use the melee systems (which are much better for dueling than swarm clear) for swarm clear to save ammo
You fundamentally do not understand space marine 2. There are melee weapons basically made specifically for swarm clear.
>killing a majoris is typically a momentum swinger/booster
What the fuck are you talking about? A single majoris is an absolute chump that a lot of tools can chunk in seconds.