Search results for "a37d8143bef180e8e915046687277c3f" in md5 (2)

/vg/ - /tesg/ ~ The Elder Scrolls General
Anonymous No.535882148
>>535881358
>dips camera into water
>water sfx loops forever
/vg/ - /tesg/ ~ The Elder Scrolls General
Anonymous No.534407098
Anybody have an idea how to fix this CTD when entering a cell. I assume its related to an NPC overhaul.

REGISTERS:
RAX 0x24DECA29F80 (void*)
RCX 0x0 (size_t) [0]
RDX 0x58 (size_t) [88]
RBX 0x24DEC916500 (BSFaceGenNiNode*)
Name: "BSFaceGenNiNodeSkinned"
RTTIName: "BSFaceGenNiNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Name: "BSFaceGenNiNodeSkinned"
RSP 0xEBF0CFFC70 (void*)
RBP 0x24DEC916380 (BSDynamicTriShape*)
Name: "BrowsMaleHumanoid04"
RTTIName: "BSDynamicTriShape"
ExtraData[0] Name: "FOD"
ExtraData[1] Name: "FMD"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Checking Parent: 0
Name: "BSFaceGenNiNodeSkinned"
RTTIName: "BSFaceGenNiNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Name: "BrowsMaleHumanoid04"
RSI 0x24DEC916500 (BSFaceGenNiNode*)
Name: "BSFaceGenNiNodeSkinned"
RTTIName: "BSFaceGenNiNode"
Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
Name: "BSFaceGenNiNodeSkinned"
RDI 0x248B8DB5D01 (void*)
R8 0x24DEC91CF08 (void*)
R9 0x10 (size_t) [16]
R10 0x24DEC91DB98 (void*)
R11 0x3 (size_t) [3]
R12 0x0 (size_t) [0]
R13 0x0 (size_t) [0]
R14 0x0 (size_t) [0]
R15 0x24C2FC0B7B0 (BSFaceGenMorphDataHead*)