>>534101594
>>534101601
Okay I played a couple matches with it. It's an interesting tank to use, if not finicky.

Basically I just used the gunner with the 37mm+coax for anti-infantry purposes and then would pop to the other gunner to use the 75mm against tanks. Even though the SAPHEI the 37mm uses is trash against infantry. It only has 2.31 meter fragmentation radius. You have to aim at soldiers and hit soldiers directly to clear a couple of them that are together. I checked and the 37mm AP actually has decent penetration but has no explosive mass and does little damage so you still probably want to use the 75mm. The AP solid shot is tricky. It's not like APHE so you have to aim for the engine or ammo racks. You shouldn't expect to auto pop tanks with it. The two mgs from commander control is nice but the commander can't zoom in. So against tanks I find it better to go to the 75mm gunner's view to zoom in and get a better reticle than the more ambiguous circle reticle. I found it was too annoying to try to use the 75mm gunner for the better HE shells because first of all he doesn't have a coaxial mg and you have to micromanage to remember to leave him loaded on AP in case a tank appears later, if you want to switch to the commander or other gunner to use the mgs. You don't want to switch back to the 75mm gunner to see him loaded with HE. At least it reloads fast. Also cycling through the different ammo combinations to get to the combination you want is funny.

I like the default army green camo it comes with. Oh and it has a top reverse speed of only 5 Km/h lol. You have to be extra vigilant for incoming planes and flankers. The 7-man crew is nice since you can eat some shots and still have enough crew to man the tank.