>>543083209
Well, at this point there's only one way for to know if it's good and is finishing the demo and making people play it, these gravity mechanics.... I haven't see it in other FPS to have a reference so the whole game it's an experiment.
I added more variation for the enemies in the first stage, currently working on making a mini boss. Made more optimizations to the code to handle more enemies with the gravity system and I changed the particles effects: before they used the default particle system of Unity and now I am using the VFX graph effects.
Now there's more types of enemies in the first stage, currently working on making a mini boss. Made more optimizations to the code and I changed the particles effects, before they used the default particle system of Unity and now I am using the VFX graph effects.