>>7683750
>>7683929
I sat in front of a desktop pc, clicked through a fucking phone conversation, and I cried my eyes out
the game could've failed at literally everything else and it's still more interesting than 99% of the slop that's being made these days
but it didn't fail
I loved the exploration of rpg systems applied to social gameplay
I loved the nods to pulp fantasy and to the history of role playing games
I loved the art
I loved the world building
I loved the characters
I loved how they managed to make it so that failing is still interesting and you're not forced to save scum (not perfectly, but that's a deeper conversation)
I loved how it was yet another rpg with an amnesiac protagonist and didn't matter because it was so well done and so well integrated with the story and the gameplay
if you get to the end and you're disappointed, I don't know what to tell you beyond the old "it's the journey, not the destination"