>>2123495
>It is different
No, it isn't. It does it in every defensive battle when in a map with the "hilly" tag. In offensive battles, or in plains, it acts EXACTLY the same as in any other TW.

>I guess you can play semantics
Nice cherrypicking, faggot. Read the first part of my sentence: The so-called "great AI". As a matter of fact, I EXPECTED the BAI to be better compared to the post-M1 BAI. And I found it exactly the same, except for its obsession with high ground.

>It's also not the only thing the STW/MTW AI has over later games.
I've spent more than a few hours in this game, and I haven't seen a thing the BAI does different compared to other games. Except the hill hogging, of course.

Everything you mention in your following paragraph are either things the M1/ BAI also does, or pure exaggerations like the AI not using loose formation when under fire.

>>2123606
>Nice goalposts
You say this, while posting a video of S1. Funny, I thought I was talking about M1. Also, that the hell is wrong with your copy, those textures look all wrong.

>There's some small disorganization at the beginning
Look at this, and tell me it's some "small disorganization". I don't want my soldiers to be telepathic, only for them to not be absolute retards.