>>536164513
I don't understand this mindset. I'm a permadekinai on a no dev breakfast but I never stop wanting to do it. Why don't people have a commitment to their vision? Usually when I ask such people to work on my project instead, they naturally refuse, but If you refuse you have to have some feeling or sensation that underlines why you want to do something else. In that scenario isn't it obvious that that feeling and desire should be the sole driving focus of the game logic you intend?