>>96239303
>5e
Why are you playing slop? There are so many other better games.
>>96238244
If your system uses raw HP instead of a good injury system, each time you lose X amount of HP or your HP is dropped below half you take a wound. Wounds impose a small stacking penalty. Once you reach a certain threshold of wounds you get a lingering injury which is a large penalty remains until healed.
Figure out the math based on your game of choice and there are dozens of random hit location tables you can use.