Anonymous
10/10/2025, 3:32:22 AM
No.542080736
How do I make the bone rotate so that it's always perpendicular to the cuve? The "follow path" constraint does that, but only as an animation, and I want to be able to just pose it like any other bone.
Anonymous
10/10/2025, 3:32:22 AM
No.542080736
How do I make the bone rotate so that it's always perpendicular to the cuve? The "follow path" constraint does that, but only as an animation, and I want to be able to just pose it like any other bone.
Anonymous
10/10/2025, 3:32:22 AM
No.542080736
How do I make the bone rotate so that it's always perpendicular to the cuve? The "follow path" constraint does that, but only as an animation, and I want to be able to just pose it like any other bone.