>>718329642
the interesting thing about DS2 is that it really feels like a (spiritual) sequel to MGSV. The first Death Stranding didn't have this feeling at all, but the second one has all these bases they want you to infiltrate and secure, and so many guns and weapons to do it with. You're also living in a Metal Gear, that probably had a lot to do with it. Many years after the game came out, it feels like Kojima finally got to do what he wanted with the open world sneaking game idea, i hope he finally fucking moves on now