>>536547982
I mean there's more than enough to have a pretty varied combat system,
>scavs
>animals
>tygers
>maelstrom
>valentinos
>police/maxtac
>arasaka
>militech
>barghest
imagine how much more interesting combat would be if they behaved even a little differently from eachother/lore-accurately.
>>536548295
I could see this being a fun framework for adding a radiant quest system