>>281624843
I blame flat shading.
Everyone realized that Anime is much more easy to animate if you just don't shade anything or use 3 or less shadow layers. So now everything is brightly colored digitally, there's no contrast on anything, everybody is a colorful blob bobbing around a background that's way more detailed than any character, probably put together by a completely different company, when before the backgrounds were made for the anime.
Is it really any worse? Yes, but it's mostly because tastes have changed. Anime has become synonymous with childish cartoons, nobody has made gritty and high-contrast low-lighting anime in decades at this point. So all of the tooling, all of the experience, all of the resources that goes into making an anime is now lopsided toward this artstyle. The way to make detailed and striking artistry in an artstyle that isn't solid colors and do it on a budget has been lost and nobody is interested in finding it again since good artistry doesn't actually make any more money.
I took this from what I think is the worst looking anime this season and I'm sure someone else will say this looks mediocre compared to something else since it's all a huge race to the bottom.