>>96779314
>Every few months I see an "Ace Combat RPG" thread pop up, with people asking what is available. On one hand, there are air combat wargames that people have added RPG layers to (and then never share their houserules where people can find them). On the other, there are RPGs that focus on WW1, or dieselpunk 1930's/40's, or Cold War aircraft and pilots.
>What people seem to be craving is a game that strikes the middle ground, and does for air combat what Battle Century and Lancer did for mecha.
I have an on again off again project based on fighter pilot mercenaries in the interwar period. (1920s-30s) I take inspiration from High Road to China, Porco Rosso, and Tail Spin. I may just have to get off my ass and finish it