>>717077762
You're talking about a card game, not a puzzle game. The other two people dispelled the negative remarks of what I read. Having various hints and solutions for each puzzle is good. I assume with subsequent generations if you're unable to solve a puzzle with a certain hint you'll eventually stumble onto other hints. The longer you don't solve the puzzle, play the game, and finding other hints the more likely the player is to solve the puzzle rather than constraining it to a single hint and hoping most players can derive a solution from it. Can say it's more adaptive with the games puzzle difficulty without completely neutering your puzzle from the start.