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Thread 717057336

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Anonymous No.717057336 >>717057663 >>717057682 >>717057713 >>717057830 >>717058097 >>717058719 >>717059748 >>717059998 >>717060339 >>717060375 >>717060751 >>717061354 >>717061847 >>717062437 >>717062507 >>717062598 >>717062791 >>717063541 >>717064021 >>717067031 >>717067627 >>717067776 >>717068087 >>717070836 >>717071047 >>717072159 >>717073773 >>717074228 >>717074342 >>717077047 >>717077735 >>717080429 >>717080536 >>717080869 >>717081191 >>717083951 >>717084524 >>717087069 >>717091036 >>717092369 >>717095105 >>717096490 >>717096710 >>717099321
Is Blue Prince actually worth it or is it rng trash?
Anonymous No.717057571
Fotm trash
Anonymous No.717057618 >>717062598 >>717062692 >>717071098
What was her fucking problem?
Anonymous No.717057663
>>717057336 (OP)
Garbage fotm trash. I really tried to like it, but the truth is that normies have trash taste
Anonymous No.717057682 >>717062507
>>717057336 (OP)
Blue Prince is an okay quality Myst like with a bunch of time wasting mechanics added to make it take more IRL time to solve the easy puzzles
Anonymous No.717057713 >>717058372 >>717062879 >>717067079 >>717071098 >>717079168
>>717057336 (OP)
it can be fun but the real puzzles start after you end the game and its only purpose is to reveal that the game is commie propaganda
Anonymous No.717057830
>>717057336 (OP)
it's fine, but the deeper mysteries are honestly pretty uninteresting and shallow. the drafting is fine though
Anonymous No.717058097
>>717057336 (OP)
Utter trash. The story and lore are unsatisfying garbage. It (ab)uses music to hijack normies into thinking it is profound when it is severely lacking in depth. It's the same chicanery employed by the film industry to artificially manipulate your emotions using music with unearned reactions. The rng elements are not synergistic with the gameplay and player experience. There were clear ways to implement the rng in a cute way that would compliment player experience. The game is split into 3 arbitrary layers of depth. Rng fuckery should have ended after depth 1. The ability to severely mitigate rng to the point of eliminating it entirely should have begun by depth 2. The game quite literally runs out of ideas and spams the laziest mechanic over and over near the end, and no, I'm not talking about puzzles. The solution is ____ again is so creatively bankrupt and plagues the entire last half of the game spanning both depth 2 and 3. To reiterate on the story there is nothing worthwhile discovered or found engaging with it or its world. It's paper thin and lacking substance just like the rest of the entire experience.

Absolute shit tier "puzzle" game. Peaks at a generous 7/10 at best and nose dives into oblivion after well overstaying its welcome for no good reason.
Anonymous No.717058167 >>717058457 >>717099672
If /v/ hates it, you know it's good.
Anonymous No.717058249
It's not a bad card game not as good as slay the spire and monster train though
Anonymous No.717058372 >>717059547
>>717057713
that is unfortunately the case with many games
even the good old stuff from the '90s has commie messaging hidden behind a mask of libertarianism
Anonymous No.717058403
It's a good puzzle game up until you hit room 46 and clear the credits, after which it looks like you have a ton more shit to do but it begins narrowing down to specific RNG-based stars aligning for you to encounter the things you want. If you quit before this it's a top tier game, if you actually engage with more of the game it's going to become more and more tainted with bad ideas until you get pissed off.
Anonymous No.717058457 >>717062154
>>717058167
Never trust a journo or journo simp
Anonymous No.717058719
>>717057336 (OP)
Its good till the first ending, after that its esoteric bullshit
Anonymous No.717059547
>>717058372
Such as?
Anonymous No.717059748
>>717057336 (OP)
I had fun up until getting the base ending. After that is when the puzzles get more cryptic and the RNG really starts to block you from achieving anything on some runs
Anonymous No.717059998 >>717061530
>>717057336 (OP)
Elijah Wood thinks it is great
https://www.youtube.com/shorts/aXehx3eHluM
Anonymous No.717060339
>>717057336 (OP)
If you want a game that wastes your time sure
Anonymous No.717060375
>>717057336 (OP)
it's a shittier void stranger
Anonymous No.717060751 >>717062406 >>717062879 >>717091627
>>717057336 (OP)
>Finally draft a new room
>It's nearly empty except for a piece of paper
>It's literally just a shopping list
>If you're lucky enough to have a magnifying glass you can read the normally unreadable text
>It says "The prize is in a place most dear to me, yet unbearable to you"
>It's underneath a random bust of a deer and bear, but you need a jackhammer to break the floor (there's no indication)
>Underneath a locked chest, the key is in another room you need to be lucky enough to get
>Inside is another fucking shopping list
>Find all 7 shopping lists and it'll spell out something you learned 10 hours ago :)
It was fun for a while until you get into the autistic late game puzzles
Anonymous No.717061354 >>717061657 >>717062154 >>717062628
>>717057336 (OP)
It's very unique, interesting, compelling niche experimental game that somehow ended up in the mainstream for weird wrong reasons. It shouldn't be recommended lightly, but only to people who crave that niche appeal of schizo meta layered puzzling and with the understanding that it's very unconventional even by non-linear puzzle standards. For me it's been this constant pull and tug between absolutely adoring it and souring on it, due to this constant conflict between puzzle design (freedom to experiment, player control and agency) and roguelike design (unexpected events constantly cucking and sidetracking you out of control), but the conflict is also what makes it unique. It creates very high highs I've never seen anywhere else but at the cost of frequent very low lows. It has incredible strengths, frustrating flaws and infuriating issues. RNG isn't even the worst part of it, but it truly does not respect your time and can be so tedious and repetitive to get to the good stuff, and so the only advice I can give is to at least play with the cheat engine speed hack.
Anonymous No.717061530 >>717061972 >>717062276
>>717059998
elijah wood actually does things instead of being a poser like most /v/ermin
https://youtu.be/JXuLB8VCgAQ?t=205
Anonymous No.717061657 >>717062518 >>717062847
>>717061354
I'm surprised people that hate it played it for longer than an hour, I uninstalled and refunded it the third time it gave me the same puzzle to solve again in a randomly rolled room.
I've had friends talk it up since then being like
>bro you just gotta keep playing it gets good bro cmon
but I dont see it, and then I read shit like this thread and think maybe I was right all along.

I'll probably get it on sale for 90% off and try again at some point.
Anonymous No.717061847 >>717062180 >>717084004
>>717057336 (OP)
Have you guys ever notice the title of this game sounds like "blueprints"?
Anonymous No.717061972 >>717062847
>>717061530
It's pretty obvious when someone hasn't even played the game they're bitching about — mad over nothing. You see it all the time on /v/.
Anonymous No.717062154 >>717062276
>>717061354
>somehow ended up in the mainstream for the wrong reasons
Guy who made it is a tribesman and Schrier sucked its dick and got the whole journo cabal to fellate it too. It's not a mystery that this game was astroturfed by the journos. That's what makes >>717058457 even more egregious.
Anonymous No.717062180
>>717061847
Anonymous No.717062276
>>717062154
>>717061530
Anonymous No.717062406
>>717060751
this isn't even getting into how fucking gay and retarded the crafting system is
needing to find like 3 or 4 specific rarely spawning items and then also randomly happen to coincidentally also get the crafting room on the same run you randomly coincidentally find these random rare items to craft it... and then you ALSO need to randomly happen to coincidentally find the specific place where you can use the item. At least once you craft it you can randomly pull the coat check room maybe you store the item for later but it's still AIDS
Anonymous No.717062437
>>717057336 (OP)
I don't think it's trash. There's RNG because it's a deck-building game, and RNG comes with the territory.
What doesn't feel great is when you try to focus on one puzzle, but you don't draw what you need to make progress on that puzzle. The devs seem to intend for you to not focus on one puzzle, and to simply turn your attention to finding clues with whatever you draw, instead. That method works fine for many hours, until certain rooms just start to seem like there's nothing useful left in them, and you draw them instead of the unsolved rooms. At that point, it feels like you're wasting a lot of time.
Anonymous No.717062507
>>717057336 (OP)
Not worth it. Not even worth playing. If you insist on it, get yourself a cheat engine to increase walk speed.

>>717057682
...if you were required to win an RNG check every time you tried a myst puzzle.
Anonymous No.717062518 >>717063020 >>717071232
>>717061657
>>bro you just gotta keep playing it gets good bro cmon
It's absolutely that kind of game, though, 100%. I was in the "one hour in and wtf were the critics smoking?" camp. I was legit pissed off and feeling trolled. But it's the kind of game that keeps builiding upon itself and unraveling/revealing more layers. I got nearly 200 hours by the end of it and I was still having "wait, what? You can do that? that's crazy" moments towards the end. It's so epic in scale and full of secrets to uncover, which is the main appeal of it, uncovering all its secrets. The fact that it manages to maintain this constant supply of "aha" revelation moments over more than 100 hours is insane and why puzzle autists fall in love with the game even despite the serious flaws with the roguelike part of the game design.

You're promised a deep and complex puzzle game and you start with like 10 empty rooms, 2 of them that have those toddler-tier repeating puzzles and you think "wtf is this baby shit". It's a master troll move and borderline suicidal because if not for the positive word-of-mouth, this could have completely tanked the game on release, because it's such a slow drip start but then it keeps adding and adding and going in weirder directions. Those two rooms are not representative of the game at all. You have zero idea how insanely convoluted the draft building strategizing can get or how cryptic with so many interconnected or obfuscated layers puzzles can get.
Anonymous No.717062598
>>717057336 (OP)
- RNG dogshit
- Creator doesn't know how to wrap up a story, thinks "oh this the end... or is it?" is a clever wrap up, literally "it was a dream the whole time" would be a better conclusion than this shit
- Most of the final puzzles are gay riddles, or ciphers THAT HAVE MULTIPLE SOLUTIONS so you have to brute force solve everything until you wind up with a workable answer

>>717057618
Retarded dev self insert, and likewise thinks she's mysterious and cool, in reality is a huge fucku
Anonymous No.717062628 >>717064869
>>717061354
>mainstream for weird wrong reasons
Being shilled by the creator's advertising buddies is weird?

I would also add a multiplier to any drops, if not just give yourself unlimited drops.
Anonymous No.717062692
>>717057618
was more concerned with her son's right to the throne than his actual safety
she unironically put him in more danger than she ever were in herself
Anonymous No.717062791 >>717062983 >>717063097 >>717063317 >>717077608
>>717057336 (OP)
I pirated it but the game is good as fuck.

Theres like three stages.
Getting to the first credits roll. This is pure fun, fairly simple, no complaints.
Getting all sanctums open. This can be a bit of a grind and shit starts being sort of bullshit puzzle wise, but overall still really good.
Then everything after that is straight esoteric bullshit and very unsatisfying.

People crying rng is a skill issue though. Rng barely matters pre room 46, and you get so many tools to control it afterwards.
Anonymous No.717062847
>>717061657
I liked myst enough, and was gambling that there were RNG manipulation tools to really make the game go.

There ARE rng manipulation tools, but they all require layers of RNG to figure out how to get, and they suck ass. and a bunch of exclusive of each other or require multiple runs to setup to use at all.

I don't recommend the game.

>>717061972
And dumb shills glow even harder.
Anonymous No.717062879 >>717071138 >>717096583
>>717060751
I don't even remember this and i got to the crown ending

>>717057713
The bad guys are commies and the 'good' guys are a bunch of monarchist terrorists. Its spiritually right wing
Anonymous No.717062983
>>717062791
That's bullshit. RNG is a huge time waster in this game at all levels of play.

I want you to imagine a hypothetical version of this game that just doesn't have the shifting mansion gimmick and just has a fixed layout. This would break a small fraction of the puzzles that actually use the building mechanic (EXTREMELY small minority of puzzles actually make use of it) so lets just still count them for now for the sake of argument.

The total playtime to finish all the puzzles in such a verison of the game would be like less than one tenth. It would drop from like a 200 hour game to like a 15 hour game. 90% of the game is just tediously repeating the same actions over and over again or what amounts to just mindlessly traveling from point A to point B.

>b-but there are methods to mitigate the RNG in the game!
Using those methods also take time to reach and use. Once you're at the point that you're spending 30 minutes to save 30 minutes you have not actually saved any time.
Anonymous No.717063020
>>717062518
>. You have zero idea how insanely convoluted the draft building strategizing can get or how cryptic with so many interconnected or obfuscated layers puzzles can get.

LOL. It's pointless depth, because even with perfect knowledge you STILL need multiple runs to set up and repeat until you get the right combos for draft building. And getting the information for that perfect knowledge is locked behing guess what? More fucking RNG.
Anonymous No.717063097
>>717062791
Learning about the RNG tools requires RNG. Getting said tools requires RNG. Using some of them requires RNG as well. You're not serious are you?
Anonymous No.717063305 >>717063384 >>717063805 >>717091913
My biggest problem is that there was no (imo) motivation to actually solve any of the mysteries/secrets. The reveals/things you find out are just not particularly interesting and didn't push me to want to find out more.

The thing that made me put the game down is there's a cutscene you can get from the fortune teller which implies that someone is stalking you throughout the house and might manipulate/steal items or even come for you and then after a few more runs of nothing noticeable happening I looked it up and apparently this is just a straight up lie.
Anonymous No.717063317 >>717064537
>>717062791
>Rng barely matters pre room 46
i found out how to enter room 46 on day 19 and it wasn't until day 31 when the rng finally allowed me to perform all the necessary steps to enter. shut the fuck up retard, there's 0 fun in any of that
Anonymous No.717063384
>>717063305
the fortune teller bluffs are so gay
Anonymous No.717063541
>>717057336 (OP)
Imagine Myst but worse due to the retarded amounts of RNG. I am certain that the dev designed the game around that much RNG so that you wouldn't refund the game until the 2 hour limit has passed. There is literally no cohesive design in this game at all. It's just a fucking scam shilled by the journos this nigger is in cahoots with.


I don't even hate the concept of a game having RNG based puzzles like an RPG sidequest or difficult puzzles like in La Mulana, but they were so poorly done here that I can't recommend it.
Anonymous No.717063805
>>717063305
hack writer prease understand
Anonymous No.717063927
i liked swim bird :)
Anonymous No.717064021 >>717064583
>>717057336 (OP)
its utter dogshit
its insultingly bad
the "story" and background is probably the worst I've ever seen in a game
Anonymous No.717064537
>>717063317
Captain played straight from the wiki do any of the math he claims. I mean how the fuck else would you pass the RNG based knowledge checks?
Anonymous No.717064583
>>717064021
It's so bad that I consider a strong recomendation of the game to be a stain on someone's ability to suggest games I should ever consider.
Anonymous No.717064869 >>717065537 >>717066039 >>717066950 >>717068020 >>717074782
>>717062628
It had already gained genuine word-of-mouth through steam demo fest, the whole puzzle scene was buzzing about it regardless of the marketing and journo reception. I know it was heavily astroturfed by Schreier's clique and the PR/reviews did a pisspoor job at properly assessing the game, but what I think happened is they all wrote their glowing reviews when they were in the "highest" honeymoon phase of the game (when you realize the main goal of the game was actually only the tutorial). I know I would have given the game a 10/10 GOTY as well at that moment. I even think Schreier was sincere but the clique just followed and overdid it and failed to address blatant issues or the niche nature of it, which was very bizarre and caused a lot of weird backlash initially. They got blindsided by all the anti-RNG sentiment. And more absurdly, the matter of time wasting, it's unbelievable it went through playtesting and they never questioned having to speed some repetitive things up.

This game should have never been painted as a "best game of the year" or it should be described as a side category like "experimental game of the year", non-puzzle autists played it to bandwagon the fotw, got filtered and complain. Even most puzzle autists who understand its influences have reasonable issues with it, it's an alienating game due to being designed around two conflicting genres. So fotw algo bandwagonners had even less chance to click with it. And now there are so many loud obnoxious voices just shitting on it because they got sold a masterpiece and got a confusing experience, were never meant to be the main audience but now feel like they have to take down an overrated game.

Now I feel like I'm the contrarian one for still defending it.
Anonymous No.717065147
I like the game but all its problems are post game. It establishes a mechanic but in the post game it has a bunch of abstract meta puzzles and fails to delineate what is and isn't a puzzle. In cases like the Blue Prince you have like 4 or 5 puzzles on top of each other and you're meant to guess randomly. It's a bad framework for a puzzle game. It would be like doing a crossword but all the clues were for different crosswords in different magazines and you just had to try all solutions.
Anonymous No.717065537 >>717066558
>>717064869
Schreier claimed to be over 200 hours in and disingenuously compared it to fucking Outer Wilds. Stop running defense for the absolute schmuck. No benefit of doubt for repeat bad faith actors.
Anonymous No.717066039
>>717064869
>the whole puzzle scene was buzzing about it
HAHAHAHAHAHA
HAHAHAHAHHAHAHAHA
Anonymous No.717066392
wishes it was obra dinn or outer wilds.
Anonymous No.717066558 >>717067145 >>717067514
>>717065537
he compared it to outer wilds + slay the spire or balatro which makes sense

but everyone ignored the slay the spire part because all outer wilds fans are desperate for outer wilds likes
Anonymous No.717066675
I got it for free on ps plus, pretty good, wouldn’t advise paying for it though
Anonymous No.717066950 >>717067369
>>717064869
All the journos were buddying up on discord to croudsource solutions to the puzzles and it still took them a comically long time to get to the end of the content.

The real issue with the game is that it's incredibly poorly designed thematically and mechanically. Building an RNG house isn't fun, it's tedious and takes you multiple runs to do what you actually want to do because you're waiting for stars to align. That would be forgivable, maybe, if there was some great pay-off. But there isn't, the game ends at the blue prototype house with the revelation that... you've won the house you already won! Also all the other loose ends don't go anywhere lol, I just forgot to take out the half-finished puzzles.

Just go play Type Help, that's the best puzzle game this year.
Anonymous No.717067031
>>717057336 (OP)
the RNG isn't too bad and lategame you get a lot of tools to combat RNG
Anonymous No.717067052 >>717067369
I obsessed over it for 80 hours and did the post game thingy

I'm not sure I had any fun

I uninstalled feeling like I'd been taken for a ride at the blackjack tables or something

Solving mysteries isn't fun when you know the solution but executing it is RNG gated. It's just not a good combination of genres

For a better game that takes itself less seriously but has similar elements, try Grunn
Anonymous No.717067079
>>717057713
>commie propaganda
it doesn't do a very good job of it
Anonymous No.717067145
>>717066558
that doesn't make sense in the fucking slightest
jesus christ. it is nowhere comparable to either of those games
Anonymous No.717067192
can't save the game, not buying.
Anonymous No.717067369 >>717067535
>>717066950
>Type Help
I quit playing this after making it to the second act, probably based on your recommendation in a previous thread, I should go back. I'm forgetful with names though and misplace events though so I suck at it.

>>717067052
Nobody quits Blue Prince feeling satisfied unless they decide to call it quits after reaching room 46 for the first time.
Anonymous No.717067514
>>717066558
I think the issue for me is that Outer Wilds works because when you have a hypothesis you can immediately test it. In Blue Prince even if I had a curiosity it would sometimes take hours and hours to even have an opportunity to explore it, and which point I wasn't that engaged anymore. I legitimately think it's just a poor pairing of genres further exacerbated by fucking RETARDED balance with things like finding a fucking boiler room and hooking it up to the lab on the same run
Anonymous No.717067535
>>717067369
That's why you take notes. I had notes on who I hadn't located yet in every time period, that made it easier towards the end when I was just missing a couple.
Anonymous No.717067570 >>717071229
>First few hours, exploring new rooms, learning new things
Wow this is fun!
>Repeatedly cucked by RNG and puzzles that lead to apparent dead ends
This sucks
>Learn about the paintings on the wall puzzle
Wow this is fun!
>Complete the paintings on the wall puzzle
This sucks
>Discover a new area by completing a puzzle or breaking down a wall
Wow nice!
>The reward is some allowance or a clue to something you discovered dozens of hours ago
This sucks
>Get the basement key and start exploring it
This is alright I guess
>Game devolves into animal well tier cryptic puzzles that take multiple successful runs and RNG
This sucks
Also the fact that ""beating"" the game for the first time is basically complete luck, and all the interesting mysteries and puzzles you're slowly solving on the way is only related to the endgame for the super secret ending is lane and disappointing. At least it was fun making notes.
Anonymous No.717067627
>>717057336 (OP)
It's pure garbage. Avoid at all cost.
Anonymous No.717067776
>>717057336 (OP)
I've played and enjoyed it but lost all interest after reaching room 46 for the first time (after 14 hours), while some people say that's when the game really begins
Anonymous No.717067882 >>717068027
The parts of it that are good are done better in the things it draws inspiration from. If you want to play Myst just play Myst. The Witness irritates me but it's better than this slop easily
Anonymous No.717067916
Resources being RNG and a puzzle to solve in itself was very good.
Rooms being RNG with no actual way to guarantee one (at least not without 100 hours of grind) was retarded decision.
Anonymous No.717068020
>>717064869
I AM a puzzle autist. Zachtronics is crack to me, I played all the usual suspects like Obra Dinn and even played weird indie shit like Rootrees Are Dead before it was out on Steam, the one with AI-generated images. Blue Prince has some cool ideas, like the one with two paintings in every room, but holy fuck is tying everything to RNG a horrible idea. Have an idea on how to solve a puzzle? Have fun rolling fucking nothing for 5 days in a row, only to find out you need another item to finish the puzzle.
Anonymous No.717068027
>>717067882
Johnathanathy couldn't even imagine this level of time wasting.
Anonymous No.717068087
>>717057336 (OP)
Check the steam tags.
>story rich
>roguelike
Those alone make it bad.
Anonymous No.717068168 >>717068401
I want to fight. Popular thing bad. Please argue with me. Please?
Anonymous No.717068401
>>717068168
I will fight you. In fact I will kill you, for thinking Blue Prince is good.
Anonymous No.717070836
>>717057336 (OP)
This game unironically improves tenfold the moment you use cheats to give yourself infinite redrafts.
Anonymous No.717071047
>>717057336 (OP)
It has extremely little RNG and once you gitgud you can win every single run
Reaching Room 46, even on Dare/Curse mode is only a small part of the game.

It gets a little frustrating once you reach lategame, when you need very specific rooms or room combinations, but the game has tools to mitigate that.
Anonymous No.717071098
>>717057618
My son IS the rightful king and I will get him his crown.

>>717057713
The reds are commies, the blues are monarchists.
Anonymous No.717071138
>>717062879
sanctum keys
Anonymous No.717071229 >>717094297
>>717067570
What program is that?
Anonymous No.717071232
>>717062518
>It's absolutely that kind of game, though
No, it's a Noita-like in that it gets better up to a point and once you are good at the game it starts going to shit, because it has you doing inane tedious bullshit.
Anonymous No.717072072
Anything post room 46 is not worth doing.
Maybe the sigils but even that is entering esoteric bullshit territory.
Anonymous No.717072159
>>717057336 (OP)
It's fine. Get it on a deep sale or pirate.
Anonymous No.717073773
>>717057336 (OP)
It's so good Examined life of Gaming guy returned from hiatus to make video about it. And he sounds like he finally achieved puberty now
https://www.youtube.com/watch?v=wdNyicM5CII
Anonymous No.717074228
>>717057336 (OP)
rng troon trash
Anonymous No.717074342 >>717078056 >>717079690
>>717057336 (OP)
it's amazing. it's my favorite puzzle/mystery game, above riven, Myst, obduction, tunic, Lorelei.
Many got filtered by the RNG mechanics, but I embrace the uncertainty as someone with thousands of hours on Slay the Spire, managing the RNG is part of the game and charm.
Its environmental storytelling and characters are deeper and better designer than any of the Cyan games imo.
Anonymous No.717074727
the spot on comparison is "imagine outer wilds where you woke up and the planet you wanted to go to didn't spawn this loop"
Anonymous No.717074782
>>717064869
>Now I feel like I'm the contrarian one for still defending it.
Nah you have good taste. RNG is really only a problem with Blue Prince in
>blue tent notes
>basement crates removal
>Uber late game puzzles (ie, the distilled water line)
But then by that time you would have enough RNG mitigation and drafting nous that it's only a minor roadblock.

Blue prince is oozing with depth and layers of puzzles in the first few dozen hours that even if you do not get to advance in the puzzle you are aiming to solve due to RNG, you are bound to have found some other lead in another puzzle line, or maybe discover something new altogether. I do admit though that if the drafting mechanic doesn't click, you will have a terrible time and it isn't the game for you.
Anonymous No.717075651 >>717076171
I liked it. But I understand why some people don't.
It requires a very specific blend of roguelite puzzle schizo. If you lack any of these interests you will at some point get very frustrated, and that's very fair. Even if you have the personality or taste to enjoy it, you have to play it with a very specific playstyle that isn't very intuitive for people who play pure roguelites or puzzle games. That said if you do tick all the boxes and jump through all the hoops its great.

I'd say maybe 20% of all people who play games would like this. The critical response makes it seem like everyone would like it if they tried. A lot of fans are people who just opened room 46, essentially the tutorial, and think they're so smart and the game is so good.
On the other hand there are also dedicated antischizos who for weeks made it their life's mission to tear down this game. You can spot them by their dishonest and often simply inaccurate takes on the game. Problem is you can only really do this after having played the game a lot.
If you're on the fence, don't look here for opinions, don't look on IGN or Schreier's twitter. (Find) a copy, give it a few hours, see for yourself. At the very least, its an interesting genre mashup and you can make your own conclusions on why it does or does not work. Against the Storm is a roguelite citybuilder, another unholy roguelite mashup that looks like it shouldn't work but everyone who's played it liked it.
Anonymous No.717076171 >>717076462 >>717076775 >>717077020 >>717077762
>>717075651
From what I've been reading is that the game seems like a waste of time because you may not get the hints or may not get the solutions to tackle puzzles. My question is, why bother booting the game up if it's an unknown if the game will allow you to progress. Sure, I have other games in which I can't progress in them, but at least they dangle the carrot with the hope if I become more proficient at the game I can get further into it. It isn't gated by a random chance. This play through can be the one I make a break through. Where as it seems from what I read from Blue Prince that booting up the game I may not even progress because that permutation deprived me of something to do so. That doesn't seem appealing.
Anonymous No.717076462
>>717076171
>From what I've been reading is that the game seems like a waste of time because you may not get the hints or may not get the solutions to tackle puzzles.
Don't worry about that.
"beating the game" is purely a matter of skill and even the midgame puzzles are fairly easy to control and force progress in on any given day. The issue comes in only at the end where you need to successfully pull a 3 in 8 multiple times, a puzzle that requires you to get one very specific item and room combination.
The game is extremely non-linear, so usually you'll be fine, but once you run out of branching paths (or you think you did) it turns into a bit of a slog. But that should only happen lategame.
Anonymous No.717076775
>>717076171
reading about how something plays is very far removed from playing it. your intuition of what the game is, is wrong.

the game is quite replete in hints and puzzles have multiple solutions, or if it only has one solution, there are usually multiple avenues to reach the "aha" moment to gleam the solution. for example the final puzzle (atelier) of the game has one solution, but iirc 3 or 4 ways to come up w/ the solution.
opening the antechamber door has 6 different levers, but you only need 1. this is true for almost all the puzzles/mysteries in the game.
Anonymous No.717076931
Day9 explains why Blue Prince is one of the greatest games ever made:
>Multiple overlapping mysteries refresh each run, avoiding progress dead-ends common in puzzle games (i.e., getting stuck on a puzzle doesn't bring the entire game to a halt).
>Engaging second-to-second resource management creates constant tension and player focus.
>All game elements (e.g., story, music, puzzles) work cohesively to evoke mystery and wonder.
>The game’s world and mysteries expand continuously, even after completion, sustaining curiosity like few other games.
>Delivers both the satisfaction of beating the game and the excitement of just beginning, creating a uniquely compelling experience.
https://www.twitch.tv/videos/2510572348
Anonymous No.717077020
>>717076171
>like a waste of time because you may not get the hints or may not get the solutions to tackle puzzles
Some puzzles also make wasting your time part of the solution.
Anonymous No.717077047 >>717077175
>>717057336 (OP)
If you playing it alone its a waste of time.
I played it with my wife and it was a fun week. But sooner or later you encounter some retarded stuff, that you have to google to solve. And it makes a bad game even worse. And the end is so bad, it's not even finished.
Anonymous No.717077175 >>717077327 >>717078607
>>717077047
how is it not finished?
Anonymous No.717077280 >>717078330
>we made a walking simulator...
>but the map is... LE RANDOM
>and theres cards
>and it's... LE ROGUELITE
The fact that in the past the big indies were things like Spelunky, Isaac, Risk of Rain, Nuclear Throne or Orcs Must Die but these days this is the kind of garbage that blows up saddens me greatly.
Anonymous No.717077327 >>717077613 >>717082787
>>717077175
There's meant to be 8 letters in 8 safes but there's only 7 letters afaik
Anonymous No.717077608
>>717062791
>Getting all sanctums open
What was the reward for it? 4 allowance tokens? When I opened blue door, I got a fucking book, and stop playing the game
Anonymous No.717077613 >>717078727 >>717080518
>>717077327
>I see eight red envelopes resting upon eight pedestals.
>And in these eight envelopes, I see eight letters penned by eight different hands.
>Eight letters, of which you will only ever find and read seven.
>Just like the art hanging on the walls of these rooms...
>There is a letter missing.
Anonymous No.717077735
>>717057336 (OP)
It's good enough until you reach the first credits.
After that it just feels like it wants to waste your time.
Anonymous No.717077762 >>717080626
>>717076171
I disagree entirely.
Consider card games. Even in the best, non-RNG card game there is always chance. The cards you pull, your opponent's deck, what he pulls. Even using the best decks, you can never be 100% sure that you will win any match. And yet people seem to enjoy card games. How can they possibly enjoy something that isn't 100% skill? That doesn't seem appealing.
Partly it is because playing in itself is fun, win or lose. Who cares if you gain or lose mmr. the point is to have fun, and some people enjoy a little RNG. Pulling a bullshit topdeck that wins you a game that seemed lost, losing to your opponent's bullshit topdeck. If skill is the only ingredient to fun, everyone would be playing perfect information deterministic games like chess. You don't just play chess, do you? You do play other games, right? Surely you play games and not just shitpost here, right?
Part of the fun is learning the matchup. Knowing your deck's answers can only come after learning the other decks' threats. You learn which cards you should prioritize against which decks. You may not 'advance', but you gain knowledge, which is part of proficiency in card games. If you pay attention, even a loss can improve your skill and progress your understanding of a game. Even more so in a game like this where schizo notetaking is this important.
Whenever there's a YGO thread on vee, I don't see a lot of trolls. There's never too many people moaning about RNG, claiming that no one could ever enjoy any game with RNG, or that competitive card games are fundamentally incompatible with any level of chance. I wonder why that is.
Anonymous No.717078056 >>717078330 >>717082487
>>717074342
>characters are deeper and better designed
Name one characteristic of our protagonist
Anonymous No.717078330 >>717079894
>>717077280
What bothers me is that because of Schreier, game journos, and this game's developer seemingly colluding with the same, this game which should have been a niche cult classic with a small base of rabid fans i.e. perfect for board discussion is instead normiecore fotmslop that is impossible to discuss on here. its like disco elysium in that every thread about it will always be inundated with endlessly rehashed arguments over whether or not the game instantly turns you into a communist after reading five words or that actually it makes fun of everyone equally and fairly so its completely okay. the lilienne copypasta cope. the endless kim glaze. no one changes their mind. why would they? everyone knows all the arguments and have already made their minds. but at least they're honest about why they hate the game.

>>717078056
yeah, saying the characters are good is heavy cope. the gardener's story is pretty cool but none of the other characters are remotely interesting beyond the surface level mystery.
Anonymous No.717078607 >>717079239 >>717079375 >>717080607 >>717082787 >>717093704
>>717077175
Did you find and open 2 blue doors?
There is no end to the game, you can't find your mother, ride a train, open the gate, drive a car, there is nothing in this game.
Who actually solve
CIX
ADD
SIX
all by himself? Who the fuck get a CASTLE hint and be like, yes to perform a casting i need to choose rook after king, and not thinking about putting rook and king rooms near each other?
Who the fuck just goes, yes XYZABC and took 4 books looks at the correct words, and use a torch on a fucking sundial?
WHO THE FUCK SOLVE 0303 SAFE HIMSELF? And don't get me started on SOMETHING OLD BEING A FUCKING
>CURSE EFFIGY
Also you need blue scepter for it.
Ah, don't forget about GETTING the TREASURE TROVE outside to use the fucking key of aries on it in the first place.
AH blue tents, 400 gold and spawn only on 8th floor.
I did 90% puzzles all by myself, and these 10% that I have to cheat made me so mad.
Also, how do you find Lost and Found room all by yourself? Without guide?
Anonymous No.717078727 >>717079016
>>717077613
You mean Alkhazred the Liar?
Letter missing is a reference to your mom middle name, btw
Also there are a lot of words with missing letters all over the game
Also there are a lot of hints that are not actually hints
Anonymous No.717079016
>>717078727
One of Alzara's prophecies is entirely true. Another is entirely false. The rest have a mixture of true and false statements. :-)
Anonymous No.717079168
>>717057713
Extremely low IQ.
Anonymous No.717079192
I'm sure this game is woke, don't even need to look into it.
Anonymous No.717079239
>>717078607
>Also, how do you find Lost and Found room all by yourself?
You aren't supposed to read anything in this game without the magnifying glass.
Anonymous No.717079375 >>717079507
>>717078607
>Also, how do you find Lost and Found room all by yourself? Without guide?
You notice there's text you can't quite read and you come back with a magnifying glass. Blue Prince is a game where you have to slow down, pay attention, think, and take lots of notes. This is why /v/ struggles with it, I think.
Anonymous No.717079476
Spiral of Stars was fun while it lasted!
Anonymous No.717079507
>>717079375
>text you can't quite read
You can read it without the magnifying glass. The location is just invisible until you bring one.
Anonymous No.717079690 >>717082487
>>717074342
>managing the RNG
There is no RNG management part, you either get the specific combination of items and rooms or you don't and the whole run is ruined. Getting to the end isn't the problem, what really bothers people are the bullshit puzzles. Connecting a power source to the laboratory requires insane luck.
>inb4 wrench
You need to roll the dice to get it, and then hope that you get the rare buildings whose rarity you want to decrease.

The game is just plain awful.
Anonymous No.717079894
>>717078330
The game would've been, rightfully, bombarded with hate regardless of the journo influence. Most criticism comes from core puzzle game fans who expected something like Outer Wilds or Obra Dinn and instead got what boils down to gacha garbage. If anything, the journo push helped the game since normalniggers automatically praise whatever it is that streamers peddle.
Anonymous No.717080213
Randomization is the abandonment of design.
Anonymous No.717080429
>>717057336 (OP)
I had no patience for rng aspect. Items should've been permament upgrades, but then it would be considered 'too short'.
Anonymous No.717080518
>>717077613
There is a letter missing, the third red letter is not in the estate and you can't find it.
Or maybe it is and nobody has so far.
Anonymous No.717080536
>>717057336 (OP)
It's interesting to do a few runs in, I don't think it's worth finishing but it's the type of game you can enjoy by just doing a few runs.
Anonymous No.717080557 >>717080904
its for watching your favorite streamer play
Anonymous No.717080607 >>717081089
>>717078607
>yes to perform a casting i need to choose rook after king
formally castling is a king move, in accordance with touch move, you have to pick up the king first, before moving the rook.
Anonymous No.717080626
>>717077762
You're talking about a card game, not a puzzle game. The other two people dispelled the negative remarks of what I read. Having various hints and solutions for each puzzle is good. I assume with subsequent generations if you're unable to solve a puzzle with a certain hint you'll eventually stumble onto other hints. The longer you don't solve the puzzle, play the game, and finding other hints the more likely the player is to solve the puzzle rather than constraining it to a single hint and hoping most players can derive a solution from it. Can say it's more adaptive with the games puzzle difficulty without completely neutering your puzzle from the start.
Anonymous No.717080869 >>717081226 >>717081704
>>717057336 (OP)
I made a list of changes that can improve the gameplay and the story.
First and the most important one:
YOU are not the 13 yo boy, but a 80 years old woman.
All narrative AND gameplay points actually starts to make sense when you play as an old lady.
Can't get into a boat because she is afraid to wet her shoes, can't climb a fence, can't jump at all, slow walking speed, actually getting tired just walking around the house and NEED to rest and forget what was the floor plan yesterday. Can't use hammer to break a wall and NEED a power hammer, know how to combine tools to get a complicated version, can't just break windows to go around the house, don't climb walls or go on the rooftop, can't move crates, dont' know how to use computers, she is in the end of the day a Princess.
This explains why she needs a magnifiyng glass to see small text and why the fuck she even cares about the letters and rumors and all that "people" stuff, how the gardener fucked the maids etc.
ALL of the game can be improved by swapping 13 yo twink sissy boy for an Old lady going after family mysteries.
Anonymous No.717080904 >>717081158
>>717080557
Only once you know everything.
Blue Prince is a great puzzle game to watch, because you can 100% successfully bumble your way through it and people will 100% find themselves in insane situations, like brute forcing a sanctuary puzzle without even entering room 46.
Anonymous No.717081089
>>717080607
Tbf it's an old rule fixing the old cheating problem in medieval chess.
King could jump over the figures, and "the rookering" aka castling is performed by moving rook to a King and he jumps over the Rook, but there were retards back then who keep grabbing the pieces and be like, no no no, I didn't move I just touched it. So now, you have to grab king first.
Anonymous No.717081158 >>717081303 >>717081393 >>717081524
>>717080904
You can't spawn a sanctum key without entering room 46
Anonymous No.717081191
>>717057336 (OP)
its so shit people are still coping that there has to be more to it
Anonymous No.717081226 >>717081518
>>717080869
ok but how old was her grandfather if he just died
Anonymous No.717081303 >>717081518
>>717081158
You can find one in the box puzzle, whcih you can brute force if you get enough keys.
Anonymous No.717081393
>>717081158
I'm pretty sure I got a sanctum key even before knowing what the sanctum is.
Anonymous No.717081518
>>717081226
Her grandfather died years ago, but it took the family lawyers too much time to find her, as she was hidden by her parents in the different country (mb Corarica) under the different name, so the big bad red evil commies didn't find her and execute the last descendant of the Royal Heritage (just like the soviets did to the russian royal family, you got it? it's very subtle and so deep, we have a deep lore here guys, someone call the matpat)

>>717081303
Anonymous No.717081524
>>717081158
Music room key works.
Anonymous No.717081704 >>717081920
>>717080869
it needs to be a young boy, because he is the red/blue prince.
Anonymous No.717081920 >>717082398
>>717081704
Then why he didn't act in a game like a boy? The moment he got to the closed gate and the fence is like half of his height, ANY boy on the planet would just climb over it.
Why he moves so slow?
Why don't he just cheat on the exam?
There is huge narrative gap between character we playing and the way people ply the game.

Imagine instead of Doomguy we had Doomgrandma? It would be as much absurd as this game is.
Anonymous No.717082398
>>717081920
>Why don't he just cheat on the exam?
How would you cheat? It's already open notes and you can run around the entire house while taking it. Unless you're implying he's actually in control of the time keeping and is grading his own exam.
Anonymous No.717082487 >>717082630 >>717082769
>>717078056
it's a silent protag, anon. Herbert, ur mom, the gardener, the lab head were pretty well developed.

>>717079690
false. sounds like you didn't play the game
>reroll dice
>acrobat blessing
>emerald bracelet and other high tier items
>study room buff
>axe buff
>solarium buff
>library buff
>various constellation buffs and managing the timing
>various "tomorrow" effects and call it a day effects
>conservatory rarity change

sounds like you just suck at the game desu
Anonymous No.717082630 >>717082883 >>717086825
>>717082487
all of these manage the RNG, not delete it, I rerolled over 30 times to get a room I wanted once
Anonymous No.717082769 >>717085389 >>717086825
>>717082487
I am not him, and clearly he is just bad at the game, but I am mad at the puzzle parts (and slow movement speed, slow cinematics, slow computers)

So Blue Prince is actually good, before you dig deep enough to understand how shallow the grave is.
It's the game that would benefit from "Going to a Reddington DLC"
Anonymous No.717082787 >>717083153 >>717095089
>>717077327
no, that's intended.

>>717078607
it's meant to be played slowly anon and you really have to put thought into the hints and the wordplay involved. it took me hundred plus hours to finish the game and this is with a hint for the monk buff usage and the watering can. I admit it can be obtuse, and IT IS challenging but I dont think it's insurmountable if you are organized with note taking.
Anonymous No.717082883
>>717082630
Grab the King, Grab the scepter, Get over 50 stars
Now you can manipulate the draw. But don't waste your time. Setup for 30 minutes to save you 30 minutes
Anonymous No.717083153 >>717083221
>>717082787
There is no way someone can actually ascend the throne room AND reach the Atelier all by himself AND waste time on /v/ in 2025
You either a schizo and/or misunderstood genius.
Anonymous No.717083215
I had the same experience as most anons. The game peaks pretty high in the period after you first reach 46. There's still tons of stuff to explore and it seems like the plot is starting to go somewhere.
But the longer you stick around past that, the more pointlessly esoteric the puzzles get, and the narrative never really delivers on all the things it was hinting at. Whether you're actually in a position to do anything about your country's politics, what your mom and her accomplices are up to, blue prince more like blue balls.
Anonymous No.717083221
>>717083153
it's more likely than you think
Anonymous No.717083296 >>717085462
So has the game been confirmed 100% finished yet or not?
Anonymous No.717083951
>>717057336 (OP)
I remember being turned of by all the fake hype it got. I never played it
Anonymous No.717084004
>>717061847
Anonymous No.717084524
>>717057336 (OP)
I barely got into it much, I got to like day 50 before finally entering the antechamber and didn't know what I was even supposed to do in there. Then I did the classrooms. finally made it to the final exam and saw all the lore questions that i didnt know how to find answers for, got pissed off and quit. (i hate the lore of this game, it's so gay and boring i can't pretend to care about it which makes finally solving a puzzle feel like nothingness. its also hard for me to remember the names of the kingdoms/towns. if a puzzle is going to rely on this sort of story it should be based on real countries so its easier to remember imho)

Like most other people I'm filtered by the pointless and unsatisfying RNG. But unlike some people I like the sort of "esoteric ARG style" puzzles. The two paintings per room puzzle is like step 1 of the game and one of the most explained puzzles but still satisfying to figure it out, even though i didnt know what to do with the solution (i think it was something to do in the calendar). chapel windows was neat. I know these arent very difficult examples but again i didnt play very far so i dont know how much more esoteric to the point of bullshitty they may be down the line. Basically I like the non-RNG puzzles but hate the subject matter. I know little of Outer wilds but people keep comparing it to this game, does OW have that kind of ARG puzzle aspect? maybe i should try.
Anonymous No.717085389 >>717085828 >>717085929 >>717086368 >>717086817 >>717092158 >>717093185
>>717082769
First legitimate complaint of the thread. Computer UI being slow and unresponsive on startup is probably the worst thing about the game. This is the board with brainlets who can't read, so them calling the puzzles esoteric makes perfect sense since I can't imagine the retards who complain about outer wilds "lying and misleading" you would take notes or figure out a single anagram. What's really amazing to me is how clear it is that so few people who bitch about blue prince ever reached 50 stars, and how few of those knew a single fucking thing about drafting strategy once they did. You can force whatever you want, there's a ton of progression in the player power department when it comes to selecting rooms and it really isn't grindy to do so.
Anonymous No.717085462 >>717085716
>>717083296
at the very least we are getting playable arcade machine
Anonymous No.717085716 >>717087706
>>717085462
No I mean are there still any puzzles that nobody has ever solved yet
Anonymous No.717085828
>>717085389
>so few people who bitch about blue prince ever reached 50 stars
Well yeah, I dropped this shit 7 hours in when I realised just how RNG-heavy this garbage is.
Anonymous No.717085929
>>717085389
Dude, the game is made do you waste as much time as possible on it.
And I do mean waste and not spend.
Anonymous No.717086368
>>717085389
>What's really amazing to me is how clear it is that so few people who bitch about blue prince ever reached 50 stars,
For most people, that's going to be around day 40+ at least.
It's unrealistic to expect people to have to play that long to be allowed to complain.
Not to mention as a whole Blue prince has a rather low clear rate as not even half the players reached door 46.
Which is jokingly referred to as the 'tutorial'.
Anonymous No.717086817 >>717087153
>>717085389
yeah let me just miraculously know I have to pick the nurse station upgrade at the start of the game for a late-game exploit or else I'm gonna be stuck farming telescope rooms
suck my dick nigger, this game blows
Anonymous No.717086825
>>717082630
yes it's the strategy part of the game. if you want to delete the RNG then blue prince isn't for you.

>>717082769
agreed the game can be slow, particularly the computers and running speed and it needs some speedup option. I disagree that it's a shallow game though, the layers of puzzles, along with the world building and characterization of the Holly family is quite deep.
as an example, the red prince book has multiple layers of meaning, it is:
>a children's first 4th wall break
>a criticism of fenn Aeris
>a story for Simon
Anonymous No.717087069
>>717057336 (OP)
rng is the one reason i am not gonna play tgis
Anonymous No.717087153 >>717090151
>>717086817
or resting at an observatory
or taking star gain experiments
or taking the morning star from armory
or the cloister of dauja upgrade
or the starfish aquarium (the electric upgrade is better tho)
there are more options, the experiment is very potent once you can manipulate the trigger choices
Anonymous No.717087706
>>717085716
no
Anonymous No.717090151 >>717091075
>>717087153
you're realistically never gonna rest here
fair but impotent right until the very end
means missing out on other bonuses
rng shitshow upgrade
literally the last fucking upgrade I got after I was basically done with everything
Anonymous No.717090381 >>717090648 >>717090956
I respect it for being weird and unique but it’s not that enjoyable and quickly becomes tedious. How did this actually gain traction and become semi-mainstream?
Anonymous No.717090503 >>717091446
The game would unironically be better if you had a deck to draw the rooms from like a hand of cards or you could store rooms for later
Anonymous No.717090648
>>717090381
Journo self fellating circle.
Anonymous No.717090956
>>717090381
because first 2 hours of initial exploration are fun, so you recommend it to someone else, only to find out 5 hours later how tedious it is
Anonymous No.717091036 >>717091173 >>717091716
>>717057336 (OP)
>roguelite puzzle game
it's literally the most retarded combo you could've come up with. Its just your typical streamer slop
Anonymous No.717091075 >>717091590
>>717090151
Nah, the most important upgrade is a
>Sleep in a billiard room to get security card at the morning.
So you can just go straight to the basement and build from there.
Anonymous No.717091173
>>717091036
>streamer slop
This is not true, nothing is more torturous than watching "your dude" deciphering XYZABC
Anonymous No.717091178 >>717091397
The shittest part is the antechamber doors closing each day. It’s one of those games that feels like it is intentionally trying to fuck you over
Anonymous No.717091397
>>717091178
This thread shows me, how there are people who are struggling to get to the 46 room and people who a coping with Key of Aries puzzle, both are fucking hating this game for the different reasons.

It's like if in Elden Ring thread people all complain how hard the Margit is AND complain how empty and reskinned the end game is.
Anonymous No.717091446 >>717091767
>>717090503
>Blue Folder: lets you store 5 blueprints, you can draw one at random for 1 gem during drafting.
>unlocked by getting to room 46 for the first time

>Fanny Pack: lets you keep one small item between runs. i.e. rabbits foot, magnifying glass, keys (because if you want me to have a magnifying glass on me at all times give me the option to do that)
>found in the master bedroom

there, suddenly the game is slightly less unbearable
Anonymous No.717091575
What's your favorite realm, /v/?
Anonymous No.717091590
>>717091075
is that even worth it other than saving runs that get dead ended
Anonymous No.717091627
>>717060751
>It was fun for a while until you get into the autistic late game puzzles
This. It's pretty good for a while when you have lots of puzzles to solve, things to figure out and do, etc. But after you've done a lot of it, you're stuck relying on RNG to give you the shit you need to solve batshit insane obscure puzzles or to do simple things that you've already figured out.
Anonymous No.717091716
>>717091036
the inspiration is actually from strategy/euro boardgame mechanics, which by happenstance share a lot of similarity with roguelites
Anonymous No.717091767 >>717092439
>>717091446
Or
> After reaching Room 46 you now draw 4 cards instead of 3
or
>Opening all 8 sanctum doors you now open east Gate and can visit Reddington on a car!
or
>Solving Exam fixes metro and you can go places
or
>Resolve a puzzle get a reward!
WOW! Like in the begging of the game! Not a fucking trofee!
Anonymous No.717091807
Roguelike + puzzle game is a pretty daring combination. It was pretty solid for an experimental game mixing two basically opposite genres.
Anonymous No.717091913 >>717092094 >>717092287 >>717092593
>>717063305
wtf was even the point of the fortune teller?
Anonymous No.717092094 >>717092150
>>717091913
He helped me to notice that in a Drawing room something wrong with a candle stick

What's the deal with birds and their water fountains?
Anonymous No.717092143 >>717093341
fave room?
pic related, the realization that "Will" actually means all rooms will be deadends was a cool moment.
Anonymous No.717092150
>>717092094
thirsty
Anonymous No.717092158 >>717093089 >>717095536
>>717085389
>drafting strategy
>manipulate the trigger choices
>all this other random unintuitive shit
how much of this did you figure out by yourself? any of it? or did you learn these basic mechanics from guides online because it's very unlikely otherwise
Anonymous No.717092227
I get the appeal of writing down stuff manually to some but i don’t think having in game journal just to keep track of stuff would’ve been that much of an ask
Anonymous No.717092287
>>717091913
TO FUCK YOUR ASS
Anonymous No.717092369 >>717092758
>>717057336 (OP)
I got to 46 at around 35h in and haven't touched it since.
I'd like to solve the rest of the puzzles but I'd rather not wait until several galaxies aligned to do that.
Anonymous No.717092439 >>717092717
>>717091767
the discovery of the setting, the world, and the characterization/motivations of your family is the reward anon.
if you prefer the traditional dopamine hit, there are thousands of games out there for you, blue prince isn't it. even the ending is very subtle and will likely go over your head with that attitude.
Anonymous No.717092593
>>717091913
it's a mix of red herrings and truths that is up to you to discover which is which. the prophecy about the missing bird in the entrance hall still haunts me and I still check it every run.
if you explore the room, there is a herring trophy and the walls are red.
Anonymous No.717092717 >>717093273
>>717092439
>the discovery of the setting, the world, and the characterization/motivations of your family is the reward anon
The issue is that non of these elements are good. Which I can't fully blame Blue Prince for, there are only a handful well written games total.
Anonymous No.717092758 >>717093596
>>717092369
respectable part to end playing. collecting all red letters and solving the sanctum sigils is pretty fun and not too challenging if you are up for it.
Anonymous No.717093089 >>717093151 >>717093718
>>717092158
NTA but the drafting strategy is so braindead easy if you ever played a game with any form of strategy in it.
>Dump dead end rooms into corners
>Make sure to generate enough gems to always have multiple options
>Rooms with many doors are good
There, thats it. This is honestly one of my biggest complaints of Blue Prince. The strategy side of this game is about as shallow as it gets.
Anonymous No.717093151 >>717093323 >>717093331
>>717093089
No, he's talking about how to manipulate which cards you draw in the first place, not just using them efficiently
Anonymous No.717093185
>>717085389
>It gets good after walking into the nurse station + opening your map for 30 minutes
Shit game is still shit.
Anonymous No.717093273 >>717093578
>>717092717
I thought they were good enough, the world was very fleshed out and keeping with the Cyan games the ludonarrative resonance is very strong. The puzzles and hints exist for a reason, and not just for the sake of difficulty or a game.

Herbert and Mary were quite round as characters, and one of the themes of the game - the conflict between family/tradition and carving your own path is central to the mystery and character motivations.
Anonymous No.717093323
>>717093151
So using the conservatory and the wrench? There is zero strategy in that either. Increase the rarity of shit rooms, lower rarity of good rooms.
Anonymous No.717093331
>>717093151
That's just "pick dead ends and bad redrooms early"
Anonymous No.717093341
>>717092143
The same room, but with Luck Buff. As luck actually useful thing in this game.
Anonymous No.717093578 >>717093906
>>717093273
>ludonarrative resonance
This is just a pathetic bait at this point
Anonymous No.717093596
>>717092758
I still only have 2 letters lmao
Anonymous No.717093704
>>717078607
I solved the treasure trove just through sheer luck. I had 200 gold allowance and so I was abusing the monk buff for all the puzzles I still had to solve.
I wanted to get more treasure troves because each time I got a new hint, so I used the monk buff to guarantee a spawn. Was quite suprised to learn that that was actually the final step for the room.
Anonymous No.717093718 >>717094161
>>717093089
it's not that simple though, since you sometimes have to draw dead ends inefficiently if it gives the resources you need. sometimes you are trying to draft a specific set of rooms, or rooms which only spawn in certain areas, or you are trying to solve a puzzle. sometimes a security door/locked door spawns in an inopportune time and if you didn't have a plan B door at the other side of the house you are fucked.

what you are describing is just the bare minimum for strategy, you also have to adapt throughout the run and potentially changing your strategy (or even puzzle you are solving) on the fly, depending on what rooms you are dealt with.
Anonymous No.717093769 >>717094016 >>717094280 >>717095050
The mc is literally dumber than a primary school kid.
Anonymous No.717093831
>draw a generator card
>now I get nothing but bullshit cards that can connect to it
>but I've already solved that shit and I'm trying to solve another puzzle
Guess that's another WASTED RUN

FUCK RNG PUZZLES
Anonymous No.717093906
>>717093578
baby hates big words now? it's a vidya board anon let me use ludonarrative when it's apt such as in Cyan inspired games.
Anonymous No.717094016 >>717094084 >>717094710
>>717093769
you are the mc - it's a mute self insert. are you dumb anon?
Anonymous No.717094084 >>717094362
>>717094016
nah the mc is a whiny little kid who's too afraid to sleep in the house because it's against some bullshit rules that he doesn't have the balls to question or test
Anonymous No.717094161 >>717094790
>>717093718
Yes you do need the ability to think on your feet for this game. But again, this is below the bare minimum of strategy I would expect from a puzzle game.
Most of these things you mentioned as strategic elements really aren't. They are knowledge gated checks just like most puzzles in this game are. You wouldn't know the conservatory can only spawn in corners unless you find the note that tells you this or figure it out through luck.
This isn't strategy. If you know how to spawn the room, you spawn the room. If you don't know it, you don't spawn the room. No planning involved.
Anonymous No.717094280 >>717094710
>>717093769
well yeah, he was raised in a communist utopia and the entire point of the mansion is to educate him and then teach him that he's actually royalty. then when you solve the final final puzzle the mansion turns into a giant mech and you storm the capital of the commies and take back your birthright... would be the only possible satisfying conclusion to all the bullshit.
Anonymous No.717094297
>>717071229
Obsidian
Anonymous No.717094362
>>717094084
they got rid of the gardener by stuffing him in a room in the mansion overnight.
Anonymous No.717094561
>the developer included 5 "happy birthday" emails on the assumption literally anyone would do over 1800 runs.
Anonymous No.717094710 >>717094867
>>717094016
>>717094280
You literally have puzzles based on information people in that country learn during PRIMARY SCHOOL, literal common knowledge.
Anonymous No.717094790 >>717095183
>>717094161
it's a mix of knowledge checks which you obtain from exploration and deduction, and actual strategy from efficient usage of your limited resources, as well as drafting the room depending on your objective.
it's neither pure strategy, nor pure puzzle/mystery and that's why I think it's a good game.

your example isn't really a difficult to find note,I don't remember where it is but it's very very hard to miss. Not sure what your point for knowledge checks is? what's a puzzle game that doesn't knowledge check you? doesnt a puzzle game by definition test you for understanding a mechanic or an interaction or a process? it seems like you just hate the idea of a puzzle game.
Anonymous No.717094837
Blue Prince doesn't respect the player's time or intellect.
Anonymous No.717094867
>>717094710
>communists
>primary school

pick one
Anonymous No.717094884 >>717095220
cool game if you're high iq
awful game if you're adhd
Anonymous No.717094962
It's fun but I got sick of it before finishing. It's on gamepass though so I can't complain.
Anonymous No.717095050 >>717095307
>>717093769
the MC literally IS a primary school kid
Anonymous No.717095089 >>717096462
>>717082787
>it's meant to be played slowly anon
It's SUPPOSED to suck so much ass that cheat engine to speed up animations and walk is a solid idea?

>and you really have to put thought into the hints and the wordplay involved.
Surely you jest. Complete spoiler hints are randomly given to you.
Let me check your taste here. Name a game that you think has good wordplay in the puzzle. Say Fools Journey from back in the day or the Stanley Parable, if it was an actual game.
Anonymous No.717095105 >>717095429
>>717057336 (OP)
rng trash
can't believe this shit was compared to fucking Outer Wilds
Anonymous No.717095143 >>717095274
not as good as la mulana but it's better than obra dinn (braindead game that any retard can solve)
Anonymous No.717095183 >>717095781
>>717094790
I love puzzle games. What I mean with knowledge checks is finding a note in blue prince that teaches you a rule and then applying that rule. There is no critical thinking involved and thats the issue.
>what's a puzzle game that doesn't knowledge check you?
Pretty much all puzzle games don't do this. Baba is you doesn't have a note hidden in a corner that tells you what sentence will beat the level. Portal doesn't give you drawings of where to shoot your portal.
In Blue Prince you are just a stupid monkey following instructions.
Anonymous No.717095220 >>717097062
>>717094884
this is literally the one and only case where the bell curve maymay applies. stupid people know it sucks, smart people know it sucks, people in the middle soiface
Anonymous No.717095274
>>717095143
;D
Anonymous No.717095307
>>717095050
he's canonically 16
Anonymous No.717095429
>>717095105
An important lesson in NOT trusting Jason "loli necromancer with huge boobs" shrierer on anything, especially game taste and waifus.
Anonymous No.717095536 >>717095845
>>717092158
>how much of this did you figure out by yourself? any of it? or did you learn these basic mechanics from guides online because it's very unlikely otherwise
there are literally guides in the game (library books)
thats why arguing about the game is so annoying because you have people with valid complaints and then there are retards like this one who pays zero attention to anything and complains about missing shit explained heavily in the game
Anonymous No.717095665 >>717095952 >>717095958 >>717097370
I installed this game cause this thread got me curious
>Start day 1
>Get softlocked by rng at rank 2
>Start day 2
>Get softlocked by rng at rank 7 despite making a lot of progress
>Start day 3
>Get softlocked by rng at rank 5 and making less progress than before
Why should i continue playing this again?
Anonymous No.717095781
>>717095183
there is critical thinking with the larger puzzles/mysteries. opening room 46, the red letters, the sanctum keys, the blue throne ascension as well as the atelier involves a healthy amount of deduction given a limited amount of information. the strategy part is mainly related to the drafting and playing around RNG in the mansion.

there is exposition on how mechanics work through notes/emails/environment but obviously the puzzle doesn't end there.
Anonymous No.717095845 >>717096308 >>717096826
>>717095536
>it's okay to use online guides to figure shit out because the game has hints in it (if you're lucky enough for the RNG to let you find them)
no.
Anonymous No.717095952 >>717096480
>>717095665
Try to interact with the environment. Look around. Explore. Don't be afraid to experiment. The beginning of the game is the best part.

I think the Safe in the boudoir is the litmus test. If you can solve it, you can go far enough, before you start googling answers.
Anonymous No.717095958 >>717096037 >>717096274
>>717095665
Because this game is shilled by people who think acts like ordering a book but not being able to read it till you get another library are meaningful progress.
Instead of what it actually is, an intentional time waste so you have a bigger to-do list whilst dealing with the rng.
Anonymous No.717096017 >>717096183
>put cheat engine speed x5
>grind first row corners to change rooms frequencies
>put laundry, coat check, workshop, attic and study to common
>get upgrade to increase allowance every time you reach chamber
>get upgrade to get keycard in billiard every day
>buy master key and check it every day
>turn your high allowance into 100s rerolls in the laundry
>no more locked doors and you can reroll any room you need
Anonymous No.717096037
>>717095958
meds
Anonymous No.717096183
>>717096017
i just used cheat engine to give me all the gold, gems, and keys

there is never anything wrong with bypassing rng mechanics.
Anonymous No.717096274 >>717096401
>>717095958
Also, why can't I check the book I already read in some "memory tab" for example?
Anonymous No.717096308 >>717096448
>>717095845
wtf is this a bot or an actual mongoloid? why are you still going on about "online guide" when i literally just told you the guides are IN THE GAME holy fuck you're dumb

you're a brownoid with down syndrome, stick to fifa and cod unironically
Anonymous No.717096401
>>717096274
this is why you just screenshot anything
Anonymous No.717096448 >>717096826
>>717096308
I read the books and there's nothing useful in there besides common sense that you should've figured out before you even got to the library or opened the garage
Anonymous No.717096462 >>717096921
>>717095089
it's not for those looking for a quick dopamine hit. when I say it should be played slowly, it's that the larger puzzles are not obvious and requires close examination of whatever collection of notes you have scribbled down. I agree that the game's pace is slow and could be faster.

desu I don't even remember games which involved wordplay in puzzles as much as Blue Prince did. In recent memory Lorelei did, but in not as good of an effect.
Anonymous No.717096480 >>717096917
>>717095952
I am exploring all rooms from top to bottom but all the hints i get are really random and most don't seem useful
Also i did find the safe but how is it a litmus test/what's the thought process to solve it?
>The beginning of the game is the best part
:(
Anonymous No.717096490
>>717057336 (OP)
/v/ hates it. That's how you know it's great. :)
Anonymous No.717096583
>>717062879
That's all bullshit he made up lol
Anonymous No.717096710
>>717057336 (OP)
from what this thread has shown me, only pseuds defend this as a great puzzle game
Anonymous No.717096778
for me, its how the red x on the map in the gardener's house has zero significance.
Anonymous No.717096826
>>717095845
>>717096448
take your retard meds
Anonymous No.717096917
>>717096480
prioritize drafting rooms you haven't before
the most important room to draft to kick things off for the letters is the Study
Anonymous No.717096921
>>717096462
thanks for further confirming that lorelei is a hard pass.
Anonymous No.717096987
>spend 800 hours drafting a schizoboard
>finally bring it all together
>"the password is swansong"
Anonymous No.717097062
>>717095220
Yeah, that meme is extremely overused but it really does fit here.
>low iq doesn't like puzzle games to begin with. Just uses guides if they have to think longer than 1 min, drops the game shortly after
>midwits will cream themselves if they get the good rng rolls to put the correct rooms together and will mistake that experience for being smart
>high iq will see the heavy use of RNG as a waste of time and understand that the game is really shallow underneath it all
Anonymous No.717097165 >>717097314
How far did I roughly make it through the game anons?
>reached room 46 (twice)
>4/8 sanctuary keys found
>2 of those doors actually solved
>found the bunker through the underground reservoir
>Understand the code from the train stations, but have no clue where to put it/what it means
>figured out the painting puzzle (I think)
>1/8 (7?) red envelopes found (christmas day code for the safe)
>never got the RNG to actually get enough school rooms for anything past grade 3
>know of the existence of the anagram shit from the clue book but haven't even touched it
>got the knight buff from chess, unknown if there's anything more to it

I threw in the towel around a week ago because I stopped having fun, but everything up to the last 5~ hours of my 25 was fun.
I also just now looked up how to break the walls because I never managed to figure it out, and it turns out because I had the broken lever permanently sitting in the checking room I was cucked out of the power hammer, god damn it.
Anonymous No.717097212
>there are people that played this game for more than 1 hour
grim..
Anonymous No.717097314 >>717097930
>>717097165
Like 40% of the way there if you don't use any guides. The remaining shit will waste so much fucking time to figure out yourself.
Like 75% of the way there if you cheat all the remaining pieces.
Anonymous No.717097370
>>717095665
gitgud
Anonymous No.717097424 >>717097558 >>717097650 >>717097746 >>717097775
I don't see anything...
Anonymous No.717097558 >>717097713
>>717097424
bro don't you get it it means the safe combination is 1225 which is the day of the festive season!
Anonymous No.717097650
>>717097424
Think dumber. <- This is a good hint.
Anonymous No.717097713 >>717097904 >>717098654
>>717097558
Thats sucks
Anonymous No.717097746 >>717097991
>>717097424
12 balls
25 light bulbs
Anonymous No.717097770 >>717097908
My only real complaint is that the parlor puzzle becomes WAY too hard late game for how important gems are early game, I don't appreciate getting stopped for 15 min at the very beginning of a run
Anonymous No.717097775
>>717097424
The "puzzles" in this game are so fucking dumb. Even the Silent Hill ones are way better, and that's not to mention proper puzzle games.
Anonymous No.717097904 >>717098447
>>717097713
that is the depth of literally every "puzzle" in the game. the fucking painting puzzle is just telling you there's eight "safes" with combinations that are dates.
Anonymous No.717097908 >>717098028
>>717097770
>for how important gems are early game
The more you play the easier is to just do anything you want. Gems are just all over the place.
Anonymous No.717097930 >>717098001 >>717098087 >>717098447
>>717097314
I wasn't using any guides, just a notebook and a truly ungodly amount of screenshots.
Also I kinda figured it would be some depressingly small %, so 40% is actually farther then I thought.
Anonymous No.717097991
>>717097746
fuck you you got me to count
Anonymous No.717098001 >>717098087
>>717097930
I am so fucking mad at this train station shit
Anonymous No.717098028 >>717098868
>>717097908
Do you have to focus edges and green rooms? I've found attic, trophy room and wine cellar pretty inconvenient, or should I just be fishing for observatory for early gem fix?
Anonymous No.717098087 >>717098228
>>717098001
wait is the vision and the card with tea meet up actually relevant

>>717097930
you steamroll through the 2nd half of the game once you get going, there's like 1 or 2 puzzles that might actually road block
Anonymous No.717098127
tranny trash
Anonymous No.717098228 >>717098356
>>717098087
its just pointing you to the train station map in the bunker (that you will have already found) that's a hint for how to solve the maze
Anonymous No.717098356 >>717098697
>>717098228
didn't even know there was a maze rip
Anonymous No.717098447
>>717097904
straight out lie

>>717097930
you did pretty well without a guide. the last few puzzles are quite obtuse and there is no shame in getting a few hints to nudge you towards the right direction or at least the correct set of clues to focus on
Anonymous No.717098654
>>717097713
dates crack safes
Anonymous No.717098697
>>717098356
its the final final puzzle, you draft the secret passage outside and force it to have a blue room (by having the watering can and filling it from water in the still in the trading post beyond the wall you destroy by lighting dynamite with either the burning glass from the workshop or self-igniting torch from the armory then using the watering can in the outside secret passage to turn a white book blue) and its a super secret room with a beta (blue) version of the entire mansion and you follow a specific path through it to get a second room 46 with an even older will from another family member
Anonymous No.717098868
>>717098028

The most important advice
>Always build you house like a snake, not like a tree

Nah, you axe the X shaped rooms 3 times, you have 2 gems from the start, you draw dan and a few deadends early to get to ~5 gems. Then you basically trying to maintain 5 games all the time so you can draw Trofee room -5gems but +8 gems.
The allowance is so big, so you just buy gems in a shop. Or just get an Emerald bracelet. Every safe is a +1 gem.
Anonymous No.717099321
>>717057336 (OP)
>Blue Prince
>Blueprice
>Blueprints
Anonymous No.717099672 >>717100104
>>717058167
Journos loved this game cause it requires no skill.
Anonymous No.717100104
>>717099672
it was more that it only takes a few hours to hit the first "ending" and they could cream themselves over how much they hadn't done yet. they always jizz over games that are wide as an ocean but deep as a puddle.
Anonymous No.717100223
I quit, the rngslop got to me