>my most played space game is a dead game
Idk why, but this shit is a decent janky single-player open-world game. It's got good scale and progression. Not a single NPC on the radio telling me what to do. Just a sandbox. Still logging into this shit every once in a while. Haven't hit the 100 ship cap yet.
>Flying 30 minutes through a foggy asteroid field where clipping 1 roid can strand your ship if you don't have tools and mats to fix it, requiring you to teleport home and fly another ship out to fix it
>Design or buy a ship with asteroid avoidance or redundancy that clipping an asteroid at high speed doesn't cripple it
>Flying a ship home that can only turn in 1 direction and barely rotate because I crashed the fuck out of it
This game definitely isn't for most people.