>>720678938
My most important fixes would be:
>no long-ass unskippeable tutorial/intro
>no unkillable NPCs, like we had in morrowind
>either go full RPG and embrace character stats (todd thinks those are too spreadsheetty and that scares the casual gamer, he's a total moron) or go full dark souls with combat and actually make it good and have weight
>implement back enchantment and all the cut spells from morrowind, ie: levitation, teleportation, etc
>fire all woke writers and women from the studio
>make dialogue choices affect the story
>have multiple endings, yes, endings
>bring back faction requirements, ie: make it so you need to be an actual mage to advance in the ranks of the mage's guild, a good fighter to advance in the fighter's guild, etc.