>>96815460
The whole framework for the duel is a hex grid where distance, orientation, and previously placed tiles inform your own placement. You could try it with chips or minis or pringles cans but I think it would be a different game.
>>96815633
I might place a tile and a meeple in Carcassonne, then someone gets their fat guy into the city and my play was worth 0 VP. Most tile play is for the chance of future points, that's why I don't see enough difference between "I finish this city in this field, because I can hopefully score big later on" and "I put this crowsfoot with all the good lines out into the ocean, because suck my dick" to call them different types of game.
>I personally don't apply definitions in a black or white manner,
Me neither, but if we don't have these autistic discussions, the thread will clog up with consoomption and thoughts on susd.