Societal Values
The Societal Values system is a standout feature, bringing back policy sliders from earlier EU games.
These sliders represent opposing ideals, and where your nation sits on a slider will have a direct mechanical impact.
Good examples of these pitted values include decentralization versus centralization, or traditionalism versus innovation. Each side of the slider offers its own set of boons and maluses that fit either your playstyle or the story you want to create, for any given campaign.
The Effects of Centralized and Decentralized at their maximum values
We also listened to your feedback on our Tinto Talks about Islam. No longer is piety a currency but instead a value bar represented by Mysticism and Jurisprudence, swaying in either value direction depending on factors such as estate privileges and events.
Much like how Muslim nations have access to this unique societal value, there are other unique and tag specific societal values such Sinization and societal values you will unlock later in the game like Absolutism.
Your nation begins with progress on these sliders, reflecting its historical context, and you can shift them by assigning cabinet members or enacting policies within laws.
However, sometimes the will of the people, represented through various events and situations, will also affect these sliders.
Your Estate privileges will often come at the cost of monthly progress on a societal value, as the newfound power of an estate shapes the lives of your population. For instance, granting the Burghers building rights will decrease your building cost, but your society will shift monthly towards the plutocracy value.