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Thread 2136310

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Anonymous No.2136310 >>2136313 >>2136324 >>2136550 >>2137538 >>2137634 >>2138098
EUV / EU5 / Project Caesar:
https://forum.paradoxplaza.com/forum/developer-diary/tinto-talks-79-3rd-of-september-2025.1857843/

Hello, and welcome to another Tinto Talks, the happy Wednesdays where we talk about Europa Universalis V!

Today, we will talk about two more Situations that may happen in the Mid and Late Game, related to the spread of Colonialism: the Columbian Exchange and the Colonial Revolution! Let’s start, without further ado:
Anonymous No.2136313 >>2136396
>>2136310 (OP)
They finally replaced the image that had the black woman!
Anonymous No.2136314
Columbian Exchange

The Columbian Exchange is a situation that portrays the goods from different regions of the world that were exchanged as a result of the ‘First Globalization’. In our game, the situation may happen during the Age of Absolutism, that is, from 1637 to 1737. Although we know that new goods circulated before and after those dates, we decided upon these dates to make the gameplay and pacing of the different situations smoother, and it also coincides with the spike of ‘colonial plantations’ happening in the Caribbean, the East Coast, and Brazil.

In our game, these goods are divided into two categories, ‘Goods of the New World’ and ‘Goods of the Old World’, depending on when they are present when the situation fires. So, as an example, Rice and Horse are ‘Goods of the Old World’, while Potatoes and Maize are ‘Goods of the New World’:

As you see, you can spread both New World Goods to the Old World, and vice versa, with some money and prestige as the cost. This means that the raw material in the selected location will be changed to the new one, opening up a different economic gameplay loop, allowing you to plant highly demanded goods in the New World, which could be exploited via Plantations and Slaves, while also allowing the plantation of goods such as Potatoes in Europe. An important thing: we've investigated the actual spread of each trade good that can be exchanged, so you can only grow its accurate geographical distribution, which also takes into account the terrain features (climate, vegetation, and topography) - meaning, you can't plant Rice in the Alps, nor Wine in certain climates.

This also makes it a very mechanical situation, with no events for it, so I'll just show how it works today:
Anonymous No.2136316
Anonymous No.2136317
Colonial Revolution

The Colonial Revolution is a situation that may happen in the Age of Revolutions, so after 1737. It may trigger if you have any disloyal subject with its capital in a different continent, that embraced the Enlightenment institution, and while the Policy for the Colonial Representation Law is ‘No Representation’:

For the Overlord, the Situation panel may show its colonial subjects that are part of the situation, and they will also have actions available to restore the former colonial order:
Anonymous No.2136318
As a Foreign power, you can indirectly intervene in the situation, with these actions:
Anonymous No.2136319 >>2136346 >>2136589
Subjects have a somewhat different pool of available actions for the Situation:

Of these, probably the most interesting and different one is the ‘Create Colonial Federation’ one:

We have tons of events related to the Situation, too. And,although we haven’t shown it today, we have specific content related to the formation of the United States of America, which will be triggered by this situation… But that’s all for today! We will come back on Friday, as we will talk in Tinto Flavour about England & Great Britain!

And also remember, you can Pre-Purchase Europa Universalis V now! Cheers!
Anonymous No.2136324 >>2136325 >>2136328 >>2136396 >>2137258
>>2136310 (OP)
we've already seen this cover image

BLACK ERASURE!!!
Anonymous No.2136325
>>2136324
not dressed up like indians either, i see
Anonymous No.2136328 >>2136338
>>2136324
DEI is dead
Anonymous No.2136338 >>2136486
>>2136328
Still can't believe they had so much political capital and they spent it all on the BLM grift that barely made a billion dollars that will be pissed away uselessly.
They could have set themselves up for the next century if they had not gone so hard.
Anonymous No.2136346 >>2136353
>>2136319
>USA wanking events
cringe
Anonymous No.2136349 >>2136369
So this is the plan for the two months that are left until the game releases? Badly researched and hastily made ""history"" videos who show nothing of the game.
Is there any reason why we are stuck with this shite and we don't get to see gameplay? Why did they allow all those content creators access to the game and for them to play hundreds of hours if all we get to see is them writing and scratching doodles on fucking Paint?
Anonymous No.2136353
>>2136346
George Washington will be a muscular god tier general and you'll like it. God Bless America!
Anonymous No.2136358 >>2136362 >>2136387 >>2136388 >>2136393
Isn't spreading taters by replacing existing RGO completely against what actually happened? What people did was grow taters especially on the side greatly improving food situation locally.
Anonymous No.2136362
>>2136358
It is strange and I kind of fear it could cause resource shortages
Anonymous No.2136369
>>2136349
Shit nobody cares about enthusiast
Anonymous No.2136387
>>2136358
Yeah
Anonymous No.2136388 >>2136392
>>2136358
they did effectively supplant other crops eventually but if you go that autistic then you'd need a whoooole other system
Anonymous No.2136392 >>2136405
>>2136388
Yeah they supplanted fucking turnips and swedes in Scandinavia. Is it even a crop in EU5?
Anonymous No.2136393 >>2136397
>>2136358
unfortunately the game is not designed to represent multiple RGOs in a single province so this is the best you can get
Anonymous No.2136396
>>2136313
>>2136324
Johan has officially declared there will be no blacks in EUV
Anonymous No.2136397 >>2136434
>>2136393
Just introduce a building called tater cultivation that increases food production by however large number. It did after all cost money and effort to spread the glory of taters.
Anonymous No.2136405
>>2136392
Can't believe swedish people got replaced with potatoes
Anonymous No.2136434 >>2136474 >>2136482 >>2136739
>>2136397
>Just add a province flag
>One of 30 different ones
>It's gonna work, trust me!
MEIOU was a mistake
Anonymous No.2136452 >>2136463 >>2136493 >>2138137
https://youtu.be/Aek7MlL1QX4?si=vPhl8ANMFOzdKfeY

Paradox has balls
Anonymous No.2136463 >>2136505
>>2136452
Did they fix their peter? This is epic
Anonymous No.2136469 >>2136471 >>2136493 >>2136503 >>2136526
Anonymous No.2136471 >>2136579
>>2136469
He was behind the whole time?!
Anonymous No.2136474
>>2136434
>province flag
a building nigga
Anonymous No.2136482
>>2136434
MEIOU hasn't gone far enough yet.
Anonymous No.2136486 >>2137411
>>2136338
israel remembered that it needs good goylems to protect it
Anonymous No.2136493
>>2136452
>>2136469
Honest mistake believing that Mrs. the Great was married to Mr. the Great.
Please understand.
Anonymous No.2136503 >>2136515
>>2136469
This looks like a rushed hackjob
Anonymous No.2136505
>>2136463
Did they fix their Lloyd? This is nice.
Anonymous No.2136506
>>2136483

Maybe english people should have made their own maps?
Anonymous No.2136510 >>2136511
Based Johan

>You let some English guys playtest.. and this is the 18th century setup
Anonymous No.2136511 >>2136512 >>2136527 >>2136548 >>2136742
>>2136510
forgot the image
Anonymous No.2136512 >>2136525
>>2136511
Gee I wonder where all that cotton is going to be.
Anonymous No.2136515
>>2136503
I wonder if the guy in the background was designed to be him and just misplaced or if they realize he coincidentally looked like him so they moved him into the front.
Anonymous No.2136517
Stealing horses as natives and then making every other native's life Hell will be fun
Anonymous No.2136525 >>2137893
>>2136512
Dixiemaxxing meta in EUV
Anonymous No.2136526
>>2136469
This is why you shouldn't outsource your work to indians
Anonymous No.2136527 >>2136559
>>2136511
could you link his post? I can't seem to find it on the forum.
Anonymous No.2136541 >>2136542
Guys do you know if we already got a dd or talk on Venice?
Anonymous No.2136542
>>2136541
I think we did months ago
Anonymous No.2136548
>>2136511
Fucking kek
Anonymous No.2136550 >>2136556
>>2136310 (OP)
Disgusting racist Black erasement
Anonymous No.2136556
>>2136550
Maybe blacks will be featured in a special painting for when the Mali colonies revolt. "Give me that for free, or give me death!"
Anonymous No.2136559
>>2136527
https://x.com/producerjohan/status/1963295939906486550
Anonymous No.2136579
>>2136471
Wtf???
Anonymous No.2136589 >>2136607 >>2136608 >>2136611 >>2136645 >>2136683 >>2136804 >>2137214 >>2137320 >>2137326
>>2136319
>What about 13 colonies? Is it one single colonial nation like in eu4 or there is more unique mechanics to it?

USA can be created in two different ways: through a revolting and independent Colonial Federation, and organically, through the other game mechanics. For instance, this is from a nightly test that was run on August 26th:

PS: Please note the first name of the ruler. Also, colonial AI spread is currently WIP and one of our main focuses until the release of the game, so don't take it as final at all.
Anonymous No.2136607
>>2136589
I want it to be George Washington
Anonymous No.2136608
>>2136589
Kinda looks like Johan
Anonymous No.2136611
>>2136589
Practically entirely prot anglo and the leader is macaroni.
Anonymous No.2136645 >>2136647
>>2136589
>almost entirely white America
VGHHHHHHHHH
Anonymous No.2136647
>>2136645
I live in a pretty big city and most of the people I see are white. Maybe I repress the memories of the other groups though...
Anonymous No.2136683 >>2136691 >>2136693 >>2136698 >>2136702
>>2136589
Where are the slaves?
Anonymous No.2136691
>>2136683
Playtestes probably abolished slavery
Anonymous No.2136693 >>2136695
>>2136683
Anonymous No.2136695 >>2136749
>>2136693
He said slaves not slavs
Anonymous No.2136698
>>2136683
Probably was formed by console not by gameplay.
Anonymous No.2136702
>>2136683
Do you really think Johan would be stupid enough to allow non-castrated negro slaves into his colonies?
Anonymous No.2136739
>>2136434
Anon the game already has buildings to produce RGO resources in locations without that RGO. They require input goods and aren't as efficient but what he's suggesting isn't that big of a stretch.
Anonymous No.2136741 >>2136742
I'm going to play ireland and replace every RGO on the island with 'taters.
Anonymous No.2136742
>>2136741
Oh fuck nevermind the playtesters already beat me to the joke kek >>2136511
Anonymous No.2136749 >>2136755 >>2136808 >>2136934
>>2136695
>He said slaves not slavs
>greeks
>slavs
Amerimutt education
Anonymous No.2136755
>>2136749
Mad marblefucker
Anonymous No.2136804 >>2136815
>>2136589
I don't think Americans have ever dressed like that.
Anonymous No.2136808 >>2136934
>>2136749
Sorry Spiros you are a basically a Pomak
Anonymous No.2136815
>>2136804
He loves to go to Renaissance Fairs
Anonymous No.2136867 >>2136871 >>2136881 >>2136894 >>2137173
I had a dream about EU5 today

>Some years after release
>Paradox introduced Crusader Kings-esque characters for rulers and consorts only with a dlc. Features include a bigger sized portrait, traits (maximum two) and dynamic portraits based on the traits of the character
>Be me playing one of my usual runs, an Italian minor into Italy
>It's the 1600s and by now the unification is complete, just chilling colonising and playing tall in the home country
>Look at my ruler, he's 40
>Realise that he's unmarried as there is no character beside him
>Click the "marry off" button, a list of names of nobles willing to marry appears
>I just click the first one without much thought
>Turns out that I married my ruler to a noble man from my country
>"Does paradox leave homosexual marriages on by default and I forgot to disable them?"
>Divorce him immediately, I need an heir
>Click the "marry off" button again, but this time carefully check the options
>A noble woman of 23 catches my eye
>Massive pair of boobs, thighs exposed in the portrait
>Traits are modest and another that looks like debauchery or lust(traits appear as icons at the bottom of the portrait, as in CK, but they look different of course, didn't check the name of the other trait)
>Marry my ruler off to the noble woman
>The ruler portrait changes
>It now depicts them fucking, completely nude, in a static pose
Anonymous No.2136871
>>2136867
I forgot to say that, when I first married him off, the ruler portrait changed as well, depicting my ruler screaming at the other lol
Anonymous No.2136881
>>2136867
Your dreams are stupid
Anonymous No.2136894
>>2136867
>I had a dream my ruler (literally me) was gay, what does this mean
Should've bought that water filter Anon
Anonymous No.2136934
>>2136749
>>2136808
Greekbros...FYROM won
Anonymous No.2136966 >>2137006
https://forum.paradoxplaza.com/forum/developer-diary/developer-diary-2-government-politics-and-estates.1857917/

Developer Diary #2 - Government, Politics and Estates

Hello Everyone!

It’s always a pleasure to be back with you for another Europa Universalis V development diary. We’re thrilled to share more of the journey with you as we build Paradox Interactive’s next grand strategy title together with this amazing community.

This week, we’ll be looking at the heart of your nation: Government, Politics, and Estates. These are the systems that will shape how you rule, how your people respond, and how your empire weathers the storms of history.

With EU5, our vision is to move beyond simple, flat mechanics and instead create a living world where every choice matters. From balancing societal values and managing parliamentary debates, to keeping your estates satisfied and navigating diplomatic intrigue, you’ll be challenged to guide your nation through triumphs and crises alike.

We can’t wait to hear your thoughts, ideas, and feedback as draw closer to Europa Universalis V’s release date.
Anonymous No.2136967 >>2137189
The Crown

In EU5, your government is at the very core of how you rule. You play as "the Crown," an abstract term representing the individual or group managing your nation, whether it's the Kingdom of France, the Ottoman Beylik, or even the Āltepētl of Tenōchtitlan.

Every nation begins with a unique government type — monarchies, theocracies, republics, hordes, or tribal systems — each with its own mechanics designed to reflect their strengths, struggles, and flavor. For instance, monarchies lean on dynasties and royal marriages to secure succession, while republics engage in a constant dance of elections.

Government type Map mode - 1337
Governments aren’t static either. Over the course of your campaign, you will see your nation evolve in response to both internal and external factors. A monarchy might transform into a revolutionary republic, or a landless minor Japanese clan could rise to claim the mantle of the Shogun..

Tied closely to all of this is our new Characters system. Characters represent different estates of your nation, and play active roles in shaping your government.

Characters avalaible in Aragon court - 1337

As a monarchy, you’ll guide your ruling dynasty, with some characters rising to the throne, others leading your armies or being pieces in your diplomatic strategies through royal marriages.

Marriage window for Portugal - 1337

We’re excited to show you how these systems interact with one another and what you can anticipate when playing EU5.
Anonymous No.2136969
The Cabinet
The primary way you'll utilize characters is through the Cabinet. Your cabinet in EU5 is a team of advisors, nobles, diplomats, generals, or scholars, appointed to manage key tasks.

Your cabinet is crucial in how you build your nation and you can assign an advisor to promote societal values, develop provinces, increase control, integrate newly conquered lands or influence other crucial gameplay aspects. Each cabinet member possesses a unique set of abilities and attributes that impact the efficiency of the task at hand, and each cabinet action relies on one specific ability.

For example, developing a province requires administrative ability, and obstructing rebels uses military abilities. The abilities of your current ruler also influence the overall efficiency of your cabinet, allowing you to tailor your cabinet to capitalize on your nation's strengths or compensate for its weaknesses.

Among your cabinet members, you can appoint one to serve as the Cabinet’s representative as the head of the Cabinet, granting them additional efficiency bonuses.

The overall efficiency of your cabinet will also play a role in how well your cabinet does its tasks, impacted by cultures, laws, advances and more.

Ashikaga cabinet efficiency in 1337...

... And in 1784

Choosing your cabinet wisely is crucial, as its effectiveness directly impacts your economic, military, and diplomatic success.
Anonymous No.2136971 >>2137329
Societal Values
The Societal Values system is a standout feature, bringing back policy sliders from earlier EU games.

These sliders represent opposing ideals, and where your nation sits on a slider will have a direct mechanical impact.

Good examples of these pitted values include decentralization versus centralization, or traditionalism versus innovation. Each side of the slider offers its own set of boons and maluses that fit either your playstyle or the story you want to create, for any given campaign.

The Effects of Centralized and Decentralized at their maximum values

We also listened to your feedback on our Tinto Talks about Islam. No longer is piety a currency but instead a value bar represented by Mysticism and Jurisprudence, swaying in either value direction depending on factors such as estate privileges and events.

Much like how Muslim nations have access to this unique societal value, there are other unique and tag specific societal values such Sinization and societal values you will unlock later in the game like Absolutism.

Your nation begins with progress on these sliders, reflecting its historical context, and you can shift them by assigning cabinet members or enacting policies within laws.

However, sometimes the will of the people, represented through various events and situations, will also affect these sliders.

Your Estate privileges will often come at the cost of monthly progress on a societal value, as the newfound power of an estate shapes the lives of your population. For instance, granting the Burghers building rights will decrease your building cost, but your society will shift monthly towards the plutocracy value.
Anonymous No.2136972
Laws
Laws in EU5 are fundamental to shaping your nation's future, as they dictate how your country functions. Laws are categorized into different areas, which include Religious Laws, Military Laws, Estate Laws, and many more.

Each Law Category may contain many different Laws, which are composed of various Policies to pick from. Policies are the enabling mechanics connected to a Law. The different Policies within a Law may also have additional effects, such as impacting societal values or changing the satisfaction of the Estates.

List of the Administrative system laws available

As the game progresses through the ages, you will encounter new laws and also new policies linked to previous laws. Changing a policy within a law can create a huge uproar, so it is generally better to gain parliamentary backing for such changes.

We unlocked a new Administrative law but it will cost us 66.07 Stability to change

Even then, a new policy may take several years of implementation until it provides its full benefit.
Anonymous No.2136973
Government Reforms
Now, let's talk about Government Reforms. Government reforms represent the true backbone of your nation’s political structure. They also represent the way your state organizes and evolves politically, socially, and administratively over time. They are structured progression of choices that reflect how your government adapts to changing circumstances. Many nations in EU5 start with flavored government reforms like Anatolian Muslim states starting with the “Anatolian Beylik Reform”, the Castilian “Crown of Castile” or the French “French Feudal Nobility”. Other nation specific reforms can be unlocked through time via events and advances.

Anatolian beylik reform - 1337

Crown of Castile reform - 1337

French feudal Nobility reform - 1337

Some reforms available for France in 1337

Reforms are deeply linked to your Societal Values, Laws, and the influence of your Estates. Some government reforms are locked behind requirements like societal value alignment. As an example, the Religious Tolerance reform requires the country to have Humanist societal values, while the Bank Ledgers reform requires a Capital Economy.

The religious Tolerance reform needs a humanist society

There are also major reforms that shape the form of your nation, and as such, are limited, making them a very important choice when you want to build your nation like a republic or a kingdom for example.

The Italian Signoria can have multiples forms

Enacting a reform is not something that you can instantly benefit from, but, like laws, the time depends on your administrative efficiency.

There are also several unique government reforms, both major and minor, attached to individual countries, cultures, religions, events, etc., that will also allow for a much deeper level of personalisation of the direction to be followed by your country.
Anonymous No.2136974 >>2137574
Estates

Estates are the social pillars of your nation. Most commonly, these are the Nobility, Clergy, Burghers, and Commoners. In some cases, there are other unique estates, such as the Dhimmī in Muslim countries. These estates represent the different societal groups within your nation and are directly tied to elements of your population. Each estate has its own agenda, its own money and its own buildings, and keeping them happy grants bonuses like better trade or research.

Yuan Estates in 1337

One of the many privileges you can give to the Dimmī

Neglecting them will lead to penalties, represented by negative modifiers or even rebellions. Unlike previous games, the estates are a fundamental mechanic, which is why their satisfaction levels are always visible at the top bar of the screen.

Estates are always there, watching you...

Estate happiness and power will heavily depend on the privileges you grant them and the laws you have enacted. Some privileges within one Estate may also oppose the power of another. For instance, like we introduced last week, if you grant free movement rights to the Commoners estate, you'll gain its bonuses, but not without annoying the Nobility, who would prefer a strict serfdom.

Nobles are sad that people can move around freely

You can empower estates by granting them privileges, where you'll exchange some of your crown power for a tangible benefit for the estate. In return, you'll gain their loyalty through happiness as well as their political and domestic support. For example, a loyal clergy will improve your nation's research output. But in addition to the power gained from the privilege, it could also influence the societal value as well as the happiness of other estates.

Bonuses scale with the Estate satisfaction

Finally, Estates can hold voting power in parliament, where the importance of their votes depend on their current power and satisfaction. That leads us now to:
Anonymous No.2136976
Parliaments

The Parliament in EU5 is a dynamic and essential part of your government, available to nations that have laws enabling it (a large part of the nations at the start of the game). In addition to the bonus system, the parliament is here to show the complexity of politics, and make you choose how many concessions you’re ready to make in order to advance your plans.

You can call the parliament every 5 years

The composition and influence of your Parliament are directly tied to your Estates. Each Estate can potentially hold voting power in Parliament, and its individual votes depend on its current power and satisfaction. A powerful and satisfied Nobility, for example, will have a significant voice in parliamentary debates, potentially pushing through reforms that align with their interests.

The French nobility is so entrenched in 1337 that you can pass a parliament issue only with their support

Conversely, an unhappy or disempowered Estate will have less sway, but its discontent might manifest in other, less desirable ways. Apart from rebellions and negative modifiers we mentioned earlier, a powerful but unhappy estate can also ask for an unwished bribe to have their support in parliament.

Across the world, there are multiple types of parliaments, but most of them require you to call them every few years, so that the different estates can be heard.
Anonymous No.2136977
Crown Power
Finally, let's talk about the very essence of your role as the player in EU5: the Crown Power. This isn't a resource like Manpower or Diplomatic Power like in previous games, but rather an overall concept that represents your authority and ability to influence your nation.

Bonuses scaling with crown power

Crown Power is deeply linked to everything we've discussed so far: your Government type, the effectiveness of your Cabinet and its composition, the balance of Societal Values, the Laws you enact, and, crucially, your relationship with the Estates and their privileges.

At the start of the game, your crown power may be weak, and you may see estates like the nobles basically running the country. But as you advance through the ages, you’ll get more tools to strengthen your rule.

This is an advance unlocked in the Age of Absolutism

High Crown Power allows you to change policies, manage Estates, and handle crises better, but a low Crown Power can make managing and ruling over your nation much more difficult. When you fall below 25% crown power, you will experience increase stability cost for changing policies, a reduction in tax efficiency, a reduction in cabinet efficiency, a loss of diplomatic reputation and more.

Low crown power comes with many problems...

...But by the latest ages, your rule can be secured

We believe that this concept of Crown Power, linked with all the other systems, will provide a more nuanced and challenging game play experience, where every political decision you make has a tangible impact on your ability to rule.

It is no longer a matter of accumulating resources, but of cultivating and wielding your political authority, and adapting to changing circumstances. All of this will allow you to shape the form and fabric of your nation.

That's all for today! Don't Forget you can Pre-Purchase Europa Universals V now

Until Next time!
Anonymous No.2136980 >>2136995
https://www.youtube.com/watch?v=VH5j-5z-4rE

Europa Universalis V - Feature Video: Government, Politics & Estates

A politically active population, a dynamic cabinet of advisors, a vast variety of government types, and a revitalized system of crown power and estate balance—this is the backbone of your nation in Europa Universalis V.

In this official feature video, we delve deep into the political heart of EU5, exploring how you’ll navigate the complex web of power to rule your empire:

Government Types: From feudal monarchies to merchant republics, each with unique mechanics and challenges.
Dynamic Advisors: Recruit, manage, and leverage a cabinet of specialists who shape your nation’s capabilities.
Estate Balance: Negotiate power with nobles, clergy, and Burghers — or risk rebellion and collapse.
Crown Authority: Centralize power for efficiency, or delegate to keep factions loyal.

Whether you’re currying favor with the aristocracy or crushing dissent to assert your dominance, every decision will echo through your nation’s history.
Anonymous No.2136983 >>2136994
https://www.youtube.com/watch?v=Kv6VUIHp9pc

Development Mapmode in Europa Universalis 5 - EU5 Mapmode Spotlight

Unlock the power of the Development Map Mode in Europa Universalis V! This map mode lets you visualize location development across your empire, showing the level of how developed you are. Learn how development works in EU5 and the highest development regions in the game. Also see how development progresses in real EU5 gameplay footage from 1337 to the 1800s in this short.
Anonymous No.2136994
>>2136983
It seems weird to have development represent essentially the modernity of a city.
Anonymous No.2136995 >>2136997
>>2136980
why do devon and cornwall have literally 0 control
Anonymous No.2136997 >>2137007
>>2136995
It's those rascally Celts up to no good I'm sure.
Anonymous No.2137006 >>2137012
>>2136966
Someone please tell Paradox to stop using that chatGPT looking ass font they keep using in EU5 promotional images
Anonymous No.2137007
>>2136997
devon wasn't even brittonic in 1337
Anonymous No.2137012
>>2137006
Looks fine to me
Anonymous No.2137080 >>2137196
When are we going to get the Masons DLC? They start building lodges in your locations that spread homosexuality and siphon money out of your economy.
Anonymous No.2137173
>>2136867
This will literally be a feature in CK4, just wait. They already were attempting to model genitals for CK3 before eventually giving up due to the extra work required. The vocal part of the CK3 community is literally just porn and people who watch those sexy medieval shows for women. We will get an official AO-rated Paradox game before Vic3 is fixed.
Anonymous No.2137176 >>2137186 >>2137248 >>2137349
Do I really need 32 of ram to play this slop?
Anonymous No.2137186
>>2137176
16 will suffice
I am currently manifesting it
Anonymous No.2137189 >>2137253
>>2136967
What's this turkish republic?
Anonymous No.2137196
>>2137080
the 'french' revolution will be included in the base game
Anonymous No.2137214
>>2136589
>papal colonial empire
VGH
Anonymous No.2137248
>>2137176
128 more likely.
Anonymous No.2137253
>>2137189
https://en.wikipedia.org/wiki/Ahis
Anonymous No.2137256
I can't wait for the $30 Norse Sabaton Rome Byzatine elephant dung content pack. This game finna be lit yo.
Anonymous No.2137258
>>2136324
BASED
Anonymous No.2137265 >>2137268
Latinx bros, we are so back. We are finally being represented!!!!!
Anonymous No.2137268 >>2137282 >>2137341 >>2137420
>>2137265
Anonymous No.2137282 >>2137298
>>2137268
>Mostly talked about in Brazilian history
Anonymous No.2137298
>>2137282
>brazillian history
Anonymous No.2137306 >>2137334
>tfw you own one of two spice rgos in Europe and the AI replaces the other one with potatoes
Anonymous No.2137320 >>2137323
>>2136589
>Sardinian, Greek, Ligurian
>12k Sunni
>8k Orthodox
Victoria 3 migration mechanics all over again
Anonymous No.2137323 >>2137344
>>2137320
At the same time that's like half a percent or less. While even that much might be unrealistic it's something I'm quite willing to write off as a statistical artifact.
Anonymous No.2137326 >>2137432
>>2136589
>97% anglican america
>the colonies IRL were founded by settlers literally fleeing from anglicanism
Anonymous No.2137329
>>2136971
>centralisation
>walled city
>decentralisation
>villages
Shouldn't you prompt the AI for political images and not serf life versus freeman life?
It also feels weird that it's all big stone buildings as if some high Roman fantasy.
Anonymous No.2137334
>>2137306
>A banking tag then seizes your spice
Anonymous No.2137341 >>2137356 >>2137418 >>2137420
>>2137268
>if it weren't for this gold province, the Netherlands would have controlled the world!
Haha.
Yeah and my birthplace is the source of a world famous cow used everywhere (that matters) but that isn't modelled by EU5 and neither will the gold trade.
The game isn't a history lesson, it's a game, which is why my patch of land has been designated with salt production.
Anonymous No.2137344 >>2137348
>>2137323
>While even that much might be unrealistic it's something I'm quite willing to write off as a statistical artifact.
Where are the Chinese immigrants then?
>might be
This wormy language needs to stop. It is unrealistic and is a bad simulation.
Anonymous No.2137346 >>2137364
Why do the tranny paedophile "content creators" get early access to this game
Anonymous No.2137348 >>2137362 >>2137424
>>2137344
The Muslims were probably enslaved Africans. Even free jeets had made it to America by 1635 though so it isn't to weird if those are brown Muslims either. Chinese would be strange because they didn't really leave their country outside of going to SEA by this point in history.
Anonymous No.2137349
>>2137176
only if you fell for the 4k meme
Anonymous No.2137356 >>2137415 >>2137418
>>2137341
Hol(((stein))) is irrelevant lil bro
Anonymous No.2137362
>>2137348
There were muslims fighting for american indpendance yes
Anonymous No.2137364
>>2137346
Are you an actual child? Not because of calling people trannies, but because the dynamic should be extremely obvious to anyone over the age of 12.
Anonymous No.2137411
>>2136486
The Golem always turns on its creator.
Anonymous No.2137415
>>2137356
What would we call girls with huge tits without Holsteins?
Anonymous No.2137418
>>2137341
>>2137356
Holstein only became relevant after the Kiel Canal. And talking about canals, what are the canals that could be possible build in this game? Has anyone built one yet?
Anonymous No.2137420 >>2137421 >>2137852
>>2137268
>>2137341
The only province in America that should be historically relevant in this case is Potosi in Peru, which single handedly produced like 90% of all the extracted gold and silver in the world at some point.
Anonymous No.2137421 >>2137422 >>2137434 >>2137861
>>2137420
Almost impressive how poor Peru manages to be given how minerally rich they (still) are
Anonymous No.2137422
>>2137421
Spain stole it all, thats why its impossible for 3rd world countries to improve without reparations since they lack agency and capabilities to do so on their own(due to socioeconomic factors and NOT cultural factors).
Anonymous No.2137424 >>2137438
>>2137348
>The Muslims were probably enslaved Africans.
There are no slaves in that colony. You should not be able to buy those slaves off the Arabs. They're also castrated.
>you can have jeets but not chinks
I was pointing out the migration simulation is so bad that there should be Chinese pops in Vienna, New York and Timbuktu by the time you can declare independence. And you know what, you probably will find by 1836 that does happen.

Do I need to point out how the second most populous group in that screenshot is Sardinian? If the simulation can decide the Welsh, Irish, Scottish, Highlander and Cornish if that hasn't been made English or Welsh, shouldn't be crossing the Atlantic without a good reason, then why are the other ones there?
>they er happened after uh independence, y'know immigration strats
That's not how this century worked.
>uhhh other nations colonised the area for five seconds then stopped?
I'd accept that, even if Genoa, Byzantium, Sardinia and Granada doing exodus strategies is a retarded AI moment.
Anonymous No.2137432 >>2137482 >>2137542 >>2137625
>>2137326
They should probably add a pull for minorities in your country to be more likely to migrate to the colonies or establish their own colonies. Also I find it kind of funny that Maryland was founded as a Catholic colony, the Catholics passed a religious tolerance law for Protestant settlers, the Protestants eventually outnumbered the Catholics, and then they took over the colony and banned Catholics.
Anonymous No.2137434
>>2137421
I think this is called a restart in Civ 4.
>but you have 4 gold nodes and Montezuma is the only other civ nearby!
Restart!
Anonymous No.2137438 >>2137549
>>2137424
A lot of early slaves actually were Muslim in general because the Africans in the areas they came from were Muslim at this time. If anything, the Muslim percentage should be higher.
Anonymous No.2137482 >>2137493 >>2137513 >>2137521 >>2137524
>>2137432
>the Catholics passed a religious tolerance law for Protestant settlers, the Protestants eventually outnumbered the Catholics, and then they took over the colony and banned Catholics.
Surely we have learned our lesson... Right?
Anonymous No.2137493 >>2137535
>>2137482
Yes, never trust prots.
Anonymous No.2137513 >>2137535 >>2137593 >>2137689
>>2137482
The image doesn't mention that, where did that happen?
Anonymous No.2137521 >>2137535
>>2137482
Yeah, hang every papist
Anonymous No.2137524 >>2137535
>>2137482
Yes, fuck maryland and fuck the ravens
Anonymous No.2137535
>>2137493
>>2137513
>>2137521
>>2137524
What do black people have to do with this?
Anonymous No.2137538 >>2137545
>>2136310 (OP)
What percentage of players will actually play the game from the start date till the age of the war of independence?
Anonymous No.2137542 >>2137689
>>2137432
This is completely false though? The toleration law was reinstated, abolished and then reinstated in a relatively quick succession of events political happening in England
Anonymous No.2137545
>>2137538
Me, everytime
Anonymous No.2137549 >>2137551
>>2137438
They would have been incredibly syncretic and mostly rural captives and warriors. The second they were out of their cultural sphere their Muslimness essentially died as the socio-cultural and literate backing it'd rely on didn't exist.
Anonymous No.2137551 >>2137554 >>2137598
>>2137549
Seems to have kept on existing at least in Brazil
https://en.wikipedia.org/wiki/Mal%C3%AA_revolt
Anonymous No.2137554
>>2137551
>https://en.wikipedia.org/wiki/Mal%C3%AA_revolt
Brazil kept the slave trade going long into the 19th Century so by then syncreticism was suppressed with the era - in Western Africa at least - being associated with many Islamic jihadist rulers who proclaimed Caliphates and Sultanates.
Anonymous No.2137566 >>2137572
I don't believe that none of the people that were given early access saved the files and kept playing with a steam emulator or just shared it with friends.
Anonymous No.2137572 >>2137578
>>2137566
Sharing with others would be risky, but I can imagine some creators would just keep playing the preview version. Knowing PDX changing the platform from "steam" to "gog" in one of the launcher config files might be the only thing required. Then again the launcher might be sending telemetry to PDX.
Anonymous No.2137574
>>2136974
A good example of how estate power works on a location level I thought I would share for educational purposes.

If you're playing as a Muslim country (In this case the Ottomans), Pops who belong to a religion different from the state religion, will be a part of the Dhimmi estate.
On a location level, lets take a look at Atpazari, which at start only has Orthodox Clerics. These Orthodox Clerics are not part of the Clergy estate, but rather part of the Dhimmi estate.

Same goes for the Orthodox Peasants + Nobles (Both in the Dhimmi). At game start, the 1 pop in this location that is Sunni is part of the Commoner Estate. For this particular location, there are no pops in the Clergy, Noble or Burgher estate. As a result, on a location level the power is divided between only the Commoners (36%) and the Dhimmi (63%)
Anonymous No.2137578 >>2137580
>>2137572
>Knowing PDX changing the platform from "steam" to "gog" in one of the launcher config files might be the only thing required.
This might not be the case this time because EUV is not launching on GoG.
Anonymous No.2137580
>>2137578
depends if they remembered to disable it for EU5 though I really doubt that, the whole GOG support was always just an afterthought
Anonymous No.2137588
Paracucks seems to have a penchant for not distinguishing firearms based on technology.
A propa game should include:
Handgonnes (t1)
Arquebuses (t2)
Muskets (t3)
Rifles (t4)
Breech-loading rifles (t5), Victoria
Feel free to add probably i missed something.

The japanese did manufacture firearms before the buegers arrived but obviously their arquebuses werent a match for modern american rifles.
Anonymous No.2137593 >>2137625
>>2137513
1689, which took place after the Glorious Revolution ousted the papist Stuarts
https://en.wikipedia.org/wiki/Protestant_Revolution_(Maryland)
Anonymous No.2137598
>>2137551
>Male revolt
Ugh... the promised day...
Anonymous No.2137623
https://forum.paradoxplaza.com/forum/developer-diary/tinto-flavour-39-5th-of-september-2025-england-great-britain.1858048/

Hello, and welcome one more Friday to Tinto Flavour, the happy days in which we take a look at the flavour content of Europa Universalis V!

Today, we will be taking a look at the content for England & Great Britain! As a Tier 1 country, it has a lot of content, with 233 DHEs, and a lot of different content assets. Let's take a look at them, without further ado:
Anonymous No.2137624 >>2137707
As usual, please consider all 2D, 3D and UI as WIP. And if you have any questions regarding England's setup or art, please poke directly @SaintDaveUK
Anonymous No.2137625
>>2137432
>>2137593
>>banned catholics
> Charles Carroll of Carrollton, arguably the wealthiest Catholic in Maryland, signed the American Declaration of Independence.
Anonymous No.2137626
Here you have the Estates and Government of England:

England starts with a very obvious Government Reform, the Magna Carta, and also a unique privilege:

It also starts with a couple of unique Policies enacted:

It also has two unique buildings, one that is static, the Cinque Ports, and another that can be expanded, the Royal Forest:
Anonymous No.2137629 >>2137660
Some starting Works of Art, too:

Stolen assets may lay the foundation for a Museum in the future, probably.

Here you have some of the Advances available to England & GB:
Anonymous No.2137631
Anonymous No.2137634 >>2137655 >>2137670 >>2137674
>>2136310 (OP)
Fucking MID-GAME??? This shit is the whole point of the fucking game. What absolute retard decided to have it start 1337 WHAT THE FUCK
Anonymous No.2137635
And some more structural content, the conditions for the creation of the Great Britain formable country:

As we have shown in the Tinto Flavour for Castile & Spain, there will be several dozen dynamic variants for the British flag, depending on which part of Britain are part of it, the Age, the country rank, etc.

Let's now take a look at the narrative content for England & Great Britain. The most important one early in the game is, obviously, the Hundred Years' War situation, of which we talked in-depth in a Tinto Talks some months ago:

We've been working in the past few weeks in a new overview and visuals for the Situation panels. What do you think of it?
Anonymous No.2137639 >>2137898
Besides it, we have plenty of events for the Early Game:
Anonymous No.2137642
A unique disaster may trigger in the 1400s, related to the fight for the throne of the Houses of Lancaster and York:

More Mid Game content:
Anonymous No.2137645
And also Late Game content:

… And much more, but that’s all for today! Next week, there will be four posts, but scheduled differently, since Friday is a bank holiday for us, so we’ll have a Tinto Flavour on Tuesday. Also, I’ll be off on Tuesday and Wednesday, and @Roger Corominas will be in charge of those two:

Monday -> Misc Tinto Maps Feedback for the remaining regions: #21 Chagatai & Tibet, #22 Mongolia, Manchuria and Siberia, and #27 Oceania
Tuesday -> Tinto Flavour about Denmark!
Wednesday -> Tinto Talks for two more mid-game Situations, the Little Ice Age & The Golden Age of Piracy!
Thursday -> DD #3


And also remember, you can Pre-Purchase Europa Universalis V now! Cheers!
Anonymous No.2137648 >>2137656
>Tinto Maps Feedback Oceania
Can't wait
Anonymous No.2137655 >>2137676
>>2137634
>NOOOO, THE 1337 START WAS A MISTAKE!!!!!
lol, cry more
Anonymous No.2137656
>>2137648
The apocalypse
Anonymous No.2137660 >>2137668
>>2137629
>Stolen assets may lay the foundation for a Museum in the future, probably.
I laffed
Anonymous No.2137668 >>2137671
>>2137660
>laughing at the reddit special
/v/ is the other way around bud
Anonymous No.2137670 >>2137676
>>2137634
You nigger.
Anonymous No.2137671
>>2137668
Oi matey do you have a loicense for those stolen artifacts?
Anonymous No.2137673
I still believe a later estimate for the arrival of the Maori would make for a funner gameplay experience.
Anonymous No.2137674 >>2137678
>>2137634
Dunno going through the black plague and the peak of italian renaissance is bretty cool
>t.italian
Anonymous No.2137676 >>2137677 >>2137679 >>2137685
>>2137655
>>2137670
Samefag. The 1337 is the most morbidly retarded decision I have ever seen in video games. You have to be utterly retarded to not see why. This game is going to be an absolute piece of crap at launch and they're going to have to add in the proper 1444 start date.
Anonymous No.2137677
>>2137676
>they're going to have to add in the proper 1444 start date.
Not gonna happen, chud. It's out of question since it would take too long and put on hold everything else.
Anonymous No.2137678 >>2137680 >>2137682 >>2137691 >>2137704 >>2137883 >>2137919 >>2138267
>>2137674
Anon... the peak of the Italian renaissance is between 1490 and 1520. And no, going through the black death isn't cool at all, it's literally just a disease that kills everyone for a while, how the fuck are you going to interact with it?

But even worse, events like the black death and the 100 years war and the fall of Byzantium were all CRUICAL moments in history, without which THE WHOLE FUCKING MODERN ERA WOULDN'T HAVE EVEN HAPPENED. If the Byzantines don't fall there is probably no renaissance, if the Ottomans don't block the spice trade Columbus never sets sail. So in half the fucking games the "renaissance" and "colonization" which will be hard coded to happen anyway, aren't even going to make any sense. HOLY SHIT IT'S SO STUPID. AND YOU'RE TOO DUMB TO SEE IT
Anonymous No.2137679 >>2137682
>>2137676
1444 is lame as shit because it is full of hints about what has gone down since 1337 but you didn't have a say in any of it. 1337 gives you a lot more opportunities to mold the world into something unique if you wish to. It also has many interesting historical events you can play though. It basically is a 100 years to let you set the stage. You could try to move the situation to favor any European country colonizing. This early on gives Asia a real chance towards being the ones that alternatively conquer the world. Many nations that only existed to immediately get destroyed now have a whole lot of extra time. You can play as something like a native now and still have a lot of fun even if you die once Europeans arrive. In general, 1337 is a lot more unique.
Anonymous No.2137680
>>2137678
Ottomans never blocked the spice trade dummy
Anonymous No.2137682
>>2137679
read >>2137678
What you're saying is why exactly why it's completely dogshit. What you think is good is actually bad, because you either don't know history or because you fail to realize that it isn't going to be YOU making those decision, it's going to be the braindead AI, and the game will hardcoded to play out the same anyway, because that's the whole point of the game. To simulate the early modern era
Anonymous No.2137685 >>2137687
>>2137676
>The 1337 is the most morbidly retarded decision I have ever seen in video games.
Nah, 1337 is the start of the Hundred Years War, therefore is based.
Anonymous No.2137687 >>2137690 >>2137694
>>2137685
Nope, another reason it's shit. THINK about it, what could have been the outcomes of the 100 years war? Either France beats back England and so France and England stay separate, or England wins and merges with it and they become a single country. Now imagine how dogshit and boring history would be if instead of being rivals, France and England are just one super blob country with no real competition. Great, that's going to be your reality IN HALF THE GAMES. Because obviously France is only going to win like half the time. Fine if you're playing England, but of course if you're playing anyone else it's going to be completely garbage as Franco-England eats up the world half the time
Anonymous No.2137689
>>2137513
>>2137542
According to Wikipedia
>The Protestant Revolution, also known Coode's Rebellion after one of its leaders, John Coode, took place in the summer of 1689 in the English Province of Maryland when Protestants, by then a substantial majority in the colony, revolted against the proprietary government led by the Catholic Charles Calvert, 3rd Baron Baltimore.
>After this "Glorious Protestant Revolution" in Maryland, the victorious Coode and his Protestant allies set up a new government that outlawed Catholicism;
>Catholics would thereafter be forced to maintain secret chapels in their home in order to celebrate the Mass.[7]
>In 1704, an Act was passed "to prevent the growth of Popery in this Province", preventing Catholics from holding political office.[7]
>The Protestant Revolution ended Maryland's experiment with religious toleration. Religious laws were backed up with harsh sanctions.
>Maryland established the Church of England as its official church in 1702 and barred Catholics from voting in 1718.
>Full religious toleration would not be restored in Maryland until the American Revolution, when Darnall's great-grandson Charles Carroll of Carrollton, arguably the wealthiest Catholic in Maryland, signed the American Declaration of Independence.
>Like his father, Carroll was a Catholic and as a consequence was barred by Maryland statute from entering politics, practicing law and voting.
Anonymous No.2137690 >>2137694
>>2137687
Franco-English union would be kino because of the constant civil wars
Anonymous No.2137691 >>2137701
>>2137678
>if the Ottomans don't block the spice trade Columbus never sets sail.
This is retarded, Columbus wanted a faster route to India that didn't involve land routes, so he was always going to achieve for this regardless of Ottomans controlling Constantinople or not.
Also, some people already thought of this idea, but the only impediment was that most experienced sailors didn't venture for unknowns routes and the calculations at the time which said that a travel that long would last several months or even a whole year considering the big ass circumference of the earth. Which was right, because Columbus never reached India but America and he and his crew would have starved to death if instead of a mass land there was a big ocean there.
Anonymous No.2137694 >>2137701
>>2137687
>>2137690
Some Plantagenet king would have divided the lands between his sons, anyway. Even people at the time knew ruling both kingdoms at the same time was retarded.
Anonymous No.2137701 >>2138197
>>2137694
England at the time was just England, and the nobility were French, it would have been completely normal for them to simply merge the two into a giga France, and that is the most common prediction among historians of what would have happened, and it's going to be what you will see in half your games.
>>2137691
No you are. Columbus wanted the better trade route because the land routes were blocked by the Ottomans, but even more importantly the Ottomans blocking the routes was why Spain funded his otherwise stupid-seeming idea, desperation. If there a Byzantine status-quo in the East and the traditional trade routes are as profitable as ever, it would have taken MUCH longer for a serious expedition across the Atlantic.
Anonymous No.2137704 >>2137709 >>2137871
>>2137678
Portuguese were already sailing around Africa and the Venetians monopolized Egyptian-Mediterranean trade decades before Constantinople fell
Anonymous No.2137707
>>2137624
I actually forgot they're pushing this retarded northumbrian meme
Anonymous No.2137709 >>2137711 >>2137713 >>2137716
>>2137704
Because the Ottomans already controlled the whole area around Constantinople and already blocked trade. The Portuguese were sailing around Africa explicitly due to the Ottomans blocking trade, it's history 101 wtf. In 1337 the Ottomans are a small section of the Turks, and the first DLC will be about Byzantium, so yes in like half the fucking games none of the exploration/colonization Iberia is going to do will make any sense, and if simulated correctly it won't happen at all
Anonymous No.2137711 >>2137715
>>2137709
>already blocked trade.
You keep repeating yourself like a retard without explaining anything? How are they blocking trade when they don't control the Levant or Egypt. And why would they block trade when they make money of it?
Anonymous No.2137713 >>2137719
>>2137709
>American education
Anonymous No.2137715 >>2137718 >>2137865 >>2137870 >>2138267
>>2137711
Holy shit are you seriously asking me to "explain" basic elementary school history? It wasn't the Ottomans directly being there closing the routes, it was because the Ottomans and Turks had weakened Byzantium so much that the rest of the Muslims could do whatever they wanted, and their taxes and restrictions made it too costly to go through. So if Byzantium has a resurgence which it will like half of the time, those trade routes won't be as unaffordable and so the age of exploration doesn't happen at the same time
Anonymous No.2137716 >>2137719
>>2137709
>history 101
Lmao. Next you'll tell me Washington had wooden teeth and before Columbus people thought the world was flat.
Anonymous No.2137718 >>2137723
>>2137715
How does that change anything retard? Regardless of whether or not Byzantium exists, there were always muslims middle men between Europe and Asia
Byzantium is just one link in the chain. And you dont Byzantium taxed trade either? Or you think they gave them a christian discount lol. Same people who massacred thousands of Latins. Fucking moron.
Anonymous No.2137719 >>2137736 >>2137772
>>2137713
>>2137716
I know people on 4chan are retarded but you guys spending hundreds of hours playing historical strategy games and still thinking anything I said was wrong is comically stupid, it's like you're immune to information.
Anonymous No.2137723 >>2137733
>>2137718
Oh my fucking god you're so fucking retarded and you have to gall to insult ME holy shit. Imagine a mentally challenged toddler blabbering to you and calling you names. Yes, they literally gave them a Christian discount, or rather they lacked a special anti-Christian bias the Muslims had, that's how the Italian republics got stinking rich while Byzantium was still around. They still struggled against the Latins, but they didn't randomly "massacre" anyone, in fact it was the Latin who fucked over Byzantium.
Anonymous No.2137729
So if you go colonial you basically have to get slaves unless you want to nerf yourself, right? What if I want to send those slaves back to Africa afterwards? Can I?
Anonymous No.2137733 >>2137739 >>2137742
>>2137723
>lacked a special anti-Christian bias the Muslims had
So much anti-christian bias that spice imports from muslim states outweight imports from christian byzantium 24 times
stick to elementary school, retard
Anonymous No.2137736
>>2137719
They were tryng to tap into eastern markets. Being at the end of the western world made them reliant om intermediaries that of course made them pay fees
Anonymous No.2137739 >>2137741
>>2137733
Yeah, it's as if Byzantium only has overland route while the southern Muslims have access to Indian ocean through Red Sea and Persian Gulf.
Anonymous No.2137741
>>2137739
Right, so in other words it was irrelevant
Anonymous No.2137742 >>2137763
>>2137733
Ah yes the mighty Byzantine Empire of the years 1394-1405, which at that point was literally 1 city, and some independent Greek pockets, while Ottomans controlled most of the Balkans. Again, stop being a dunning-Kruger dumbass, I am going to assume any further retardation from you is just rage-bait.
Anonymous No.2137763
>>2137742
and so they were still buying through Alexandria and Beirut
Anonymous No.2137767 >>2137781 >>2137897
>EU5 still has national ideas


aaaaand its slop
Anonymous No.2137772 >>2137953
>>2137719
No you retard, you're being laughed at because you're wrong. The Ottomans neither shut down trade nor did their presence in Constantinople catalyse the already ongoing adventures west by the Iberian powers. Specifically the main monopolistic effect in temhe eastern Mediterranean was that of Venice being the favoured trader for the Mamluks out of Egypt allowing them a spice monopoly in specifics that they used to gouge everyone. For the Genoese, where Columbus was from, and Spain, who through their connections with Aragon were far more attuned to the Genoese and the trade needs of the western med than that of Venice this was a situation that had to be rectified but not one that pushed them abroad, where Spain and heavily Portugal were already going but one that catalysed the exact Indies project of Columbus. The New World would have been found anyway but instead of a straight shot west landing in the Gulf of Mexico area probably Canada or Brazil would have been discovered first. More importantly for this discussion the Ottomans had fuck all to do with this and their effects of Genoese trade (where it was Venice who was shut out) through their conquest of Constantinople and therefore Galatia far more impacted shit like furs from Russia and to a far lesser degree silks from the northern routes of the Silk Road than stuff like spices and dyes which came through the Red Sea and Indian Ocean.
Anonymous No.2137781 >>2137784 >>2137796
>>2137767
point me to a single strategy game where factions don't have unique traits
Anonymous No.2137784
>>2137781
my unreleased project
Anonymous No.2137786
I think you may be projecting modern ideas about trade backwards. You didn't give some guys cheaper prices or more rights because you liked them in particular, you did it because it created an arrangement where neither part really wanted to screw over the other due to side costs.
Same reason they had guilds for everything, when you have zero state capacity you just got to trust the guys you know to pay you the money they owe you
Anonymous No.2137787 >>2137795
Why would the Ottomans cut off trade to Europe? Why would they prevent themselves from becoming richer simply to own the Christians? This seems like a modern lens applied to older times.
Anonymous No.2137791 >>2137794
>Cucking out of the HWY is just a small hit to prestige and you even get a bonus to stability

thats it? thats retarded
Anonymous No.2137794 >>2137875
>>2137791
No? That's cucking out on provoking the war as the French by asking for a criminal back. The English can and probably will start it on their own as seen in the very picture you posted.
Anonymous No.2137795
>>2137787
they didn't or Venice wouldn't have been able to solo half of Europe during the war of the league of Cambrai if their only source of revenue had been cut off
In regards to trade they shared interests and briefly allied in an attempt to keep Portugal from interfering in it
Anonymous No.2137796 >>2137806
>>2137781
Age of History 3
Anonymous No.2137806 >>2137813
>>2137796
And the game feels quite boring as a result
Anonymous No.2137813
>>2137806
Keep coping Johan. We all know you are ashamed of how your team of +100 code monkeys got BTFO by some polack in his mom's basement.
Anonymous No.2137841 >>2137844 >>2137868
how bad is blobbing in eu5 so far
Anonymous No.2137844 >>2137856
>>2137841
Still possible if you want to but entirely worthless at best in terms of being a good thing for you. Only possible upside is that taking land prevents others from owning it but doing so can also crater your crown power.
Anonymous No.2137852
>>2137420
I won't deny the importance of Potosi, but it's silver didn't last forever and after it was exhausted the mines in Zacatecas and Guanajuato produced as much silver. Also the mines in Ouro Preto were basically the gold equivalents of Potosi.
Anonymous No.2137856
>>2137844
You just know some Redditor will form an anarchist empire. They'll act like all of their land being out of control hellscapes is the point.
Anonymous No.2137861
>>2137421
...socioeconomic factors.
Anonymous No.2137865
>>2137715
>basic elementary school history
Well there's your problem. You're just regurgitating the default jewshit they feed to everyone because you haven't studied any actual history.
Anonymous No.2137868 >>2137905
>>2137841
quite bad if you're someone like the playmaker
Anonymous No.2137870 >>2137872
>>2137715
>Ye olde trade taxes and restrictions
I didn't know Muslims were this advanced damn
Anonymous No.2137871 >>2137887 >>2138036
>>2137704
>Portuguese were already sailing around Africa and the Venetians monopolized Egyptian-Mediterranean trade decades before Constantinople fell
The first time the Portuguese went around the Cape of Good Hope was in 1488
Anonymous No.2137872
>>2137870
extracting taxes from merchants is literally one of the first things organized states did anon
Anonymous No.2137875
>>2137794
Is a man not allowed to lie in his doompost?
Anonymous No.2137883
>>2137678
>the black death isn't cool at all, it's literally just a disease that kills everyone for a while, how the fuck are you going to interact with it?
They made an entire dev diary talking about this you beautiful soul
Anonymous No.2137887
>>2137871
>1488
Led by Adolfo Hitleiros, I presume?
Anonymous No.2137888
The Black Death is very important to everything after since it helped form the middle class so it is a very nice symbolic thing to start with. Starting with a "great" world that is quickly ravaged by a disease and then has to be rebuilt is also nice storywise. Gameplaywise, it will be fun to weather out the disease and also use it on your enemies. Another way to let you help build your nation into what you desire.
Anonymous No.2137892
I don't understand why Johan refuses to model coronal mass ejections and solar flares. They were historically extremely important, and major historical events lined up with them, as troop morale increased alongside the solar activity. At least fucking model the 11 year solar cycle if you aren't going to have any of the more complex systems at play. Why do we have fifteen different Buddhisms, as if those differences literally ever mattered in history, instead of solar winds? Fucking communist trannies.
Anonymous No.2137893
>>2136525
Anonymous No.2137897
>>2137767
Was EU3 slop because of national ideas?
Anonymous No.2137898
>>2137639
>Can the Ordinance of Labourers lead to the Peasants' Revolt? And if so, can the peasants win? (And what happens then?)

"When Adam delved and Eve span, who was then a gentleman?"

>Any information about Wycliffe? I want my Lollard Britain.
Anonymous No.2137901
>Can you share if there is any content for the enclosures of common land? And also will Welsh marches be integrated like usual subjects, or are there special mechanics for dealing with them?

>Probably because I'm deep in Wolf Hall drama at the moment but : any content around Crowley or Henri VIII fight with church around his marriage(s)?

I guess you mean this guy:
Anonymous No.2137902 >>2137910
>Is there anything about Anglicanism? And if so, can you show it?

Of course! This is the starting event that unlocks the religion, and there are more:

Of course, I forgot to post about some very relevant content for England... The English Civil War, which is a unique disaster that may happen in the Age of Absolutism! Just adding it to the main post, sorry about it:
Anonymous No.2137903 >>2137916
>Will there be content for the Wars of the Three Kingdoms and the Cromwellian Protectorate at release?

>Any events early game about the wool exports to the netherlands? Anything about your own clothing industry? Any content regarding industrial revolution?

1. Why would you want events, if in our game, you can produce Wool and export it to the thriving cloth industry in the market of Bruges, for good profit? ;)
2. Yes, some examples:
Anonymous No.2137905 >>2137924
>>2137868
>coalitions won't stop you from conquering everyone around
>rebels won't rise up if you just leave the provinces uncored
>you don't extract much value but can still get something if you build bailiffs here and there
>all of europe conquered by 1736, stopped the WC because he couldn't get access to imperialism
the only silver lining is that civil wars tank your control down to zero, but then again this will mainly affect AI and not the player
Anonymous No.2137910 >>2137912
>>2137902
>Queen Maud de Lancaster, who has ... become infatuated with the tenacious Lady Anne Boleyn
>The Anglicanism Religion will now be founded!
>Queen Maud de Lancaster marries Lady Anne Boleyn
Yurifags win, I will now convert to the Church of England. God save the Queens!
Anonymous No.2137912
>>2137910
Blessed
Anonymous No.2137916
>>2137903
DO IT AGAIN, CROMWELL
Anonymous No.2137919 >>2137933 >>2137941
>>2137678
>If the Byzantines don't fall there is probably no renaissance, if the Ottomans don't block the spice trade Columbus never sets sail.
How is this still getting repeated in the year of our lord 2025
Anonymous No.2137924
>>2137905
>baliffs as a magic control summoning building are broken
yep, saw that coming all the way back in Tinto Talks #6
Control is just way too easy to get, if you can build a building that adds a minimum amount regardless of distance
Anonymous No.2137933 >>2137936
>>2137919
The Ottoman-Spanish trade war left early modern economists shocked. Economic uncertainty loomed over the heads of many investors after critical industry goods such as spice were withheld by the Turkish government. Desperate, the Spanish government responded by overthrowing the government in Central America. This left the international community in panic.
Anonymous No.2137936
>>2137933
This of course led to the Marco Polo Bridge Incident where Marco Polo tried to cross the bridge into Asia but was denied by the Turkish sultan, forcing him to find an alternate route to China
Anonymous No.2137941 >>2137978 >>2137999
>>2137919
It's to do with a fundamental glitch in human psychology. Ideally, you should become more confident in an idea the more evidence you have for it. What does the human mind do if you have only one piece of evidence (ie some dipshit teacher told me so)?
The human mind treats every time you remember a fact as additional evidence. This is an abysmal glitch. You think there's robust evidence for something, when in reality you just heard someone say it very long ago and you've never heard anything to the contrary since.
Anonymous No.2137953 >>2138009
>>2137772
0/10 ragebait anon, disappointing performance
Anonymous No.2137978 >>2138005
>>2137941
>What does the human mind do if you have only one piece of evidence (ie some dipshit teacher told me so)?
>The human mind treats every time you remember a fact as additional evidence.
Cool it with the anti-Semitic remarks. Most well-documented genocide in human history. It was real in my mind.
Anonymous No.2137999 >>2138005 >>2138006 >>2138007
>>2137941
>You think there's robust evidence for something, when in reality you just heard someone say it very long ago and you've never heard anything to the contrary since.
I hate how this applies to literally everything in the modern world, even History PhD students make this mistake since they learn history out of context.
Kinda how thirdies and progressive westoids cope about why the 3rd world sucks with wealth having been stolen cope. Africa didn't get their resources stolen in the colonial period. Most Europeans didn't care for the resources since they didn't have as much as need for rare earch metals in the colonial period and couldn't extract them anyways since the colonies lacked the infrastructure, technology and capabilities to do so. Belgian congo was irrelevant and produced iirc 5% of the worlds rubber at the height of the Leopoldmaxxing era yet its brought up as some sort of gotcha for why the 3rd world sucks. The resource extraction is happening in the modern era with loans from countries like France and China, since now we have the technology to do so and its why the decolonization period was messy since France+UK didn't want to lose their century long investments.
Anonymous No.2138005
>>2137999
>>2137978
>Surely this only applies to my opponents' beliefs and not my own
Anonymous No.2138006
>>2137999
Japan had a lack of important resources and still managed to westernize and then form an empire that laid a foundation for it to be one of the most powerful countries in modern day. Again, all without important resources. In fact, other than a strong resistance, the main reason Europeans didn't try to take over Japan is because it had nothing they considered valuable enough to conquer it for. Yet Japan still made all of the aforementioned accomplishments, and from the ground up too since it was sort of a backwater before.

The problem with the third world is a people one not anything else. Humans have proven to find massive success in all sorts of situations before.
Anonymous No.2138007 >>2138018 >>2138042 >>2138059 >>2138106
>>2137999
Furthermore another example are the Roman and Spanish inquisitions. People heard once from anglo propaganda that they were brutally evil but never looked into them.

Roman inquisition knowledge is limited to Galileo being burnt at the stake(he wasn't, he wasn't even killed or got in trouble for heliocentrism that was an accepted school of thought thanks to Copernicus). Despite the Roman inquisition killing 1 person on average every year, people claimed it was somehow a genocidal institution.

Spanish inquisition is in the same spot, the most brutal era was the expelling of Jews and conversion of Muslims. For the rest of its existence it was a proper judicial system with lawyers that was lenient and didn't even throw people in jail or track them before trial so people could escape the country and avoid it altogether. Most people either know it because of memes or the Pit and Pendulum book.

I bring up the inquisitions because I have seen historians thoroughly research 1 of 2 and then state how the 1 they research wasn't that bad and their infamy is undeserved. Only for them to then clarify that the other inquisition they didn't research was the evil one you were thinking of. This has happened in research papers for both of them btw, Spanish inquisition researcher says Roman was the evil boogeyman and vice versa for the Roman inquisition.
Anonymous No.2138009
>>2137953
What?
Anonymous No.2138018 >>2138034 >>2138059
>>2138007
Torture is a good example. Other than all of the fake torture equipment, they didn't actually torment people that often. There was a complex system in place where a person would be held in a chain of cells that they'd slowly be moved through. During this time threats would ramp up if they wouldn't give information. Eventually they'd be taken into the mysterious torture room with a bag over their head so they could hear inside it and be threatened by mysteries. Maybe they'd eventually be taken to it without a mask and a show would pretty much be put on with stuff that looks more menacing than it actually is and threats to the person's body and whatnot. It was only after the person withstood all of this that they may get actually tortured. But the machines were often designed to be uncomfortable and/or painful without causing much lasting damage. Obviously, you don't want to kill someone you need information out of and most European countries still had laws and a concept of morality. People have a bad tendency in general to just dismiss peoples of the past as if they were savage or lived in absolute Hell for many centuries. This no doubt comes from modern entities who demonize the past to sell their "progress".
Anonymous No.2138034 >>2138059 >>2138072 >>2138094 >>2138108
>>2138018
tbf abducting people and disappearing them between a series of gulags to endure psychological torture because they might be a crypto-Jew is arguably worse than just breaking their kneecaps and getting it over with.

The real crime is that it was a gigantic retarded waste of time. Imagine how many thousands of competent, educated people had their talents redirected to brutalizing random people for thoughtcrimes. No wonder the Spanish fell behind so fast. Whenever you see this pattern in history, the state's precious human resources being employed for inward violence, it's a sure sign of rapid decay.

At least with the Alhambra Decree they had a material goal: steal all their shit. It produced some kind of return even if it was barbaric. Whereas hunting down crypto-whatevers for centuries was just spinning wheels and debasing the foundation of the country. They'd have been better served hunting dragons and unicorns, at least then they might've accidentally advanced the field of biology a little.
Anonymous No.2138036 >>2138038
>>2137871
That is correct; I should've phrased it as "been exploring ways to get around Africa for decades"
Anonymous No.2138038 >>2138040
>>2138036
That 1336 one shows just how much earlier Europeans were exploring the seas. They very well could have done all of the exploration before 1492 if they simply came up with the right ideas earlier (such as Portugal coming up with the idea of gradually exploring the coast of Africa to make subsequent trips easier).
Anonymous No.2138040
>>2138038
Honestly it doesn't matter who controlled Constantinople or the Levant because portjewgal will go searching for a way to avoid any tolls or taxes anyways
Maybe it takes a little longer than IRL, but the spice must flow.
Anonymous No.2138042
>>2138007
It doesn't help that nobody expects the spanish inquisition
Anonymous No.2138059 >>2138072 >>2138084
>>2138007
>track them before trial so people could escape the country and avoid it altogether
The Spanish Inquisition would even give a warning a month before they started any official inquiries.
>>2138018
>But the machines were often designed to be uncomfortable and/or painful without causing much lasting damage
The rules of the Spanish Inquisition prohibited the drawing of blood and permanent bodily harm, the most common torture method being simulated drowning, aka waterboarding. They had plenty of rules regarding torture, like the Inquisitor being prohibited from taking part in it, the maximum length of a torture session being 15 min, the specific days torture could be administered, how torture couldn't be used two days in a row, and most importantly, confessions under torture weren't considered valid confessions.
>>2138034
>tbf abducting people and disappearing them between a series of gulags
The Spanish Inquisition never "disappeared" anyone, it was a extremely legalistic institution, much more comparable to modern courts than most other legal systems at the time, religious or secular. If someone was accused of heresy to the Inquisition, firstly the accusation would be analyzed to determine it's validity. Accusations of benign witchcraft were amongst the most common and were almost always discarded, the official stance of the Inquisition being that it was mostly a mixture of jealousy/revenge and peasant superstition. If the accusation was deemed valid, then the accused would be notified a month in advance before the start of the proceedings to prepare their defence. If the accused couldn't afford their own defence, a Inquisitor would take their defence. Clerics had to pass a test where they defended heresy in a mock court in order to become Inquisitors, the expression "Devil's advocate" (Abogado del Diablo) comes from that test. Only in extreme cases, about 2 percent, was torture actually used, half of those being a single day of torture.
Cont.
Anonymous No.2138072 >>2138084 >>2138106 >>2138205
>>2138059
We have excellent records of the doings of the Spanish Inquisition, as one would expect from the bureaucratic machine that is the Catholic Church, even though the Inquisition wasn't under the Church but directly under the Spanish Crown. The Spanish State regularly allows full access to the records of the Inquisition, not only to national historians but also foreign ones.
>>2138034
>because they might be a crypto-Jew
+90% of the cases the Inquisition dealt with were Clerics engaged in heresy. Major Jewish propaganda victory painting themselves as the primary victims of the Inquisition.
>Imagine how many thousands of competent, educated people had their talents redirected
Inquisitors were not full-time, they had the normal clerical duties of a Priest, Monk, Friar or whatever their actual job was. They would be called as needed on the basis of geography, it was not uncommon for the local parish Priest to take the case if he was trained as a Inquisitor. They weren't poaching talent from the population, they used the resources that already were a part of the Catholic Church. Now, if the Catholic Church was poaching talent from the population is a whole different discussion.
Cont. (wasn't expecting to make such a big ass effortpost)
Anonymous No.2138084
>>2138059
>>2138072
Not only that, but some people actually preferred to be judged by the Inquisition instead of other kind of authorities because in the Inquisition at least you could try to prove your innocence, while in other courts it was basically "game over" the moment you were summoned to them.
Anonymous No.2138094 >>2138097
>>2138034
>brutalizing random people for thoughtcrimes
They weren't "brutalizing" anyone, especially when compared to the secular courts. In fact, there are records of secular prisoners blaspheming in front of their jailors in hopes of being transferred to Inquisition custody. Nor were the victims random, to accuse someone to the Inquisition was a very serious matter, and blatantly fake accusations weren't taken lightly either. Today we might call heresy a "thoughtcrime", and it really is, but in the context of the period, the Inquisition was dealing with the most important thing in the world, people's eternal souls. An Inquisitors goal was always to make the accused return to and reconcile with the Catholic Church. The execution of an heretic would be a failure of the Inquisitor, he had failed to make the accused repent, rejoin the Church, and thus save their eternal soul.
Was there corruption and false condemnations in the Inquisition? Of course there was, there is corruption in every institution, even in our modern ones we'd love to imagine as clean. During the procedures the property of the accused was temporarily placed under the Inquisition, so there was always a economic incentive to accuse and condemn, but the Inquisition itself tried to stomp out this corruption like most institutions do, such as the 1561 regulations that looked to curb the abuses over the properties of the detained and guarantee that their families could support themselves while the proceedings were ongoing.
Anonymous No.2138096 >>2138102 >>2138106
>unironical spanish empire apologia
God, I hate the dumbass normie historical analysis pendulum, just because the last century saw the exaggeration of the horrors committed by medieval and modern age people doesn't mean you should got all the way into the other direction and minimize the actual atrocities that did happen like a "ach-tually imperialism was good for the natives and we didn't make le juice suffer that much" francoist chud.
Anonymous No.2138097
>>2138094
Other than religious reasons heretics were straight up dangerous back then. They could do anything ranging from taking over entire countries and waging war to convincing a bunch of people to quit wearing clothes. Countries back then were a lot less defined so someone who's convinced enough people to follow their ideology could essentially form an entire separate country within whatever state which severely undermines authority.
Anonymous No.2138098 >>2138100
>>2136310 (OP)
can I reform the North Sea Empire as Denmark ?
Anonymous No.2138100
>>2138098
Reform it as Greenland instead
Anonymous No.2138102 >>2138114
>>2138096
If you know better than Joseph Lorent (Spanish) and Henry Kamen (English), the current greatest experts on the Spanish Inquisition, go ask the Spanish State for access to their records and publish your own findings.
Anonymous No.2138106
>>2138096
>and minimize the actual atrocities that did happen like a "ach-tually imperialism was good for the natives and we didn't make le juice suffer that much" francoist chud.
what?
>>2138007
Brought up the Jewish expulsion and conversion of Muslims
>>2138072
Just mentioned how the inquisition was more than just annudah shoah.
Neither downplaying it nor denying it was good. Neither even brought up the year the Spanish golden age started and the year the Jews were expelled comparison that apologists typically bring up.
In fact the Spanish Empire isn't even addressed or talked about nor their treatment towards natives.
Anonymous No.2138108 >>2138119
>>2138034
>Whenever you see this pattern in history, the state's precious human resources being employed for inward violence, it's a sure sign of rapid decay.
To be fait the Spanish government basically saw all non-christians as fifth-columnists, which honestly, a lot of them were. The irony is that muslims actually had more rights and better reputation than jews, yet they still revolted and started to make shit. They started to revolt so many times with the Alpujarras Revolt being the last straw and when the Spanish government saw the whole thing as unsustainable and chose to kick them out for good.
Anonymous No.2138114 >>2138120
>>2138102
>If you know better than Salvador de Madariaga (Spanish) and Reginald Lane Poole (English), some of the XXth century greatest experts on the Spanish Inquisition, go ask the Spanish State for access to their records and publish your own findings.
I hate normies so much it is unreal.
Anonymous No.2138119 >>2138144
>>2138108
I guess, but the Church itself was a much worse fifth column than any heathens could ever be. No ragtag cabal of satan-worshippers could've managed to steal 10% of the nation's produce every year, and be landlords over tax-free property on top of that. It's crazy it went on for so long when you think about it.
Anonymous No.2138120 >>2138127 >>2138130
>>2138114
No argument then? Just plain seething, as if late XIX and early XX historians have the same credibility as current day historians that are still publishing today. Plus Madariaga and Poole never had access to the Inquisition archives, unlike Lorent and Kamen had. Kamen even updated his history of the Inquisition twice, first in the 90's when he first had access to the Archives and again in the 2010's.
You have no arguments besides appeals to outdated historiography. You don't even care about the facts, you're just interested in preserving your preconceived ideas and attacking anyone that might challenge them. I didn't even made any judgement on the Inquisition, I just stated what the current academic consensus is. Yet you constructed a strawman of me as some sort of "Francoist TradCath Chud", but if you had any reading comprehension besides seething, you'd notice that the only judgement I made, that heresy is a thoughtcrime, and therefore not a real crime, goes completely against the strawman you made of me.
Anonymous No.2138127
>>2138120
The argument is that your appeal to authority is an absurdity, you should take both Reginald "on my knees for the caliph" Poole and Henry "on all levels except physical, I am the Iron Duke of Alba" Kamen's interpretations of historical institutions with a healthy degree of scepticism and try to comprehend in which ways their analysis might be (consciously or not) biased. I will freely admit that contemporary historians have (for the most part) way better access to sources though (which on themselves should also be taken with an skeptic perspective just like you wouldn't take at face value ancient roman justifications for their "defensive wars")
Anonymous No.2138130
>>2138120
Also, what are the main works of Joseph Lorent? I honestly have no idea who he is.
Anonymous No.2138137
>>2136452
The coup against Peter III is why Russia is still a backwater today. A corrupt aristocracy fought modern reforms and essentially won.
Anonymous No.2138144
>>2138119
>No ragtag cabal of satan-worshippers could've managed to steal 10% of the nation's produce every year
Authoritative sources have repeatedly debunked this anti-Semitic trope. Modern monetary theorists have shown that inflation is unrelated to quantitative easing and other expansions of the money supply, and claims of Jewish control of the central banks of the world is a baseless conspiracy theory.
Anonymous No.2138150 >>2138176
who else excepted for large lobby multiplayer
Anonymous No.2138151 >>2138170
>excepted
Anonymous No.2138170
>>2138151
except this dick in your ass
Anonymous No.2138176 >>2138179
>>2138150
The World would be a better place if Paradox removed multiplayer.
Anonymous No.2138179 >>2138180
>>2138176
I dunno, hoi4 in a nutshell is pretty funny
Anonymous No.2138180
>>2138179
based cuckoenfan
Anonymous No.2138197 >>2138261
>>2137701
>and the nobility were French
Many Norman nobles married into Anglo-Saxon noble families after the conquest and within a generation or so were already distinct from the French or the Normans in Normandy. Henry IV was the first English king post-conquest to speak English as his native language, and he was born only 30 years after the game starts. To say that England was French nobles ruling over Anglo-Saxon peasants is a gross oversimplification for the 12th century, and basically inaccurate past the 13th.
Anonymous No.2138205 >>2138252
>>2138072
>wasn't expecting to make such a big ass effortpost
I appreciate the effortpost, was an interesting read.
Anonymous No.2138252
>>2138205
Next try Kevin MacDonalds “Separation and its discontents”
Anonymous No.2138261
>>2138197
Are you really implying that the nobility of England was no longer French since the 12th century
Anonymous No.2138267 >>2138279
>>2137678
>>2137715
oh boy, what grade-school knowledge gets you. pretty much everything they teach you about history is wrong or oversimplified.

A mythical land of "Hy-Brazil" was being spoken about around Ireland since the early 1400s. It's a word of Portuguese origin.
Theres the tale of Alonzo Sanchez. Now there's no contemporary source for him, he's regarded as an Iberian legend, but it is said in 1484 he was on a ship traveling around the Portuguese east Atlantic islands. His ship blew off course and he ended up in Hispaniola. By the time his ship made it back to Madeira, only five survivors were left. It is said that Columbus was there and he took the sailors into his home to recuperate and he wrote down their story and read their charts. Now, there IS much proof that Columbus was living in Porto Santo in the early 1480s. And when selling his journey to the Iberian leaders for funding, Columbus somehow calculated that India was 3000 miles west of Europe by calculating the circumference of the world wrong even though it had already been calculated and well-known 2500 years earlier. he based is entire expedition on this distance, including supplies. He wasn't suicidal.
Anonymous No.2138279 >>2138290
>>2138267
>A mythical land of "Hy-Brazil" was being spoken about around Ireland since the early 1400s. It's a word of Portuguese origin.
This isn't a tale about the real life Brazil, rather they both share the same root word coming from wood based dyes, the island of which Irish said the dye was coming from and the wood which Brazil later got named after. Fake places end up being "real" with post hoc naming all the time because of stuff like this.
Anonymous No.2138290 >>2138292 >>2138294
>>2138279
I mean obviously the Greeks found South America since they spoke of Amazons.
Anonymous No.2138292 >>2138294
>>2138290
I know you are probably joking but South America wasn't called Brazil when it was discovered. A typical conversation at the time may go something like
>You are such a chud it's not "hohol feed lot", it's kyiv I mean land of the holy cross by the grace of jao the magnificent I let you know...
>ye ye which way to the brazilwood
Anonymous No.2138294 >>2138299
>>2138290
>>2138292
I should point out that Australia and Antarctica both got named like this. The names were appearing on the maps since again greeks (perhaps they did in fact travel everywhere) where they were philospohical concepts such land to balance the world or some such. Then when people went looking and the mad lads actually found land they named it after what was already known at the time. Personally I prefer the version of history where Australia was also named New Holland to match New Zealand.
Anonymous No.2138299 >>2138307
>>2138294
And North America wasn't even named, they just tagged it with America (South).
Anonymous No.2138307 >>2138314
>>2138299
I honestly still can't believe that the ancient Veneti had already discovered Venezuela when they named Venice after it
Anonymous No.2138314
>>2138307
Crazy how Columbus was named after a country that didn't exist at the time