Search results for "b0f99eb3796bffc8cd0e1a6451f15260" in md5 (2)

/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.543028868
Compute Shaders, how do they work?
More specifically: with Unity's system, is there a way to "chain" two different dispatch so the second one only start working after the first one?
Or does any treatment that need to happen sequentially need to be on the same dispatch?
Trying to replace my Jobs code with Compute Shaders for better performance, and I can't find an equivalent to dependencies chains.
/vg/ - /pso2g/ - Phantasy Star Online 2
Anonymous No.542143590
>>542141438