>>536304284
>>536303805
simul-turn based grid-based 2-d top-down gameplay
>>536306154
TBOI is a 2d twin-stick shooter
It is not a "rogue-lite". So-called "rogue-lites" are a fabrication of marketing teams and idiotic independent developers. It's a meaningless marketing term that does not define any established genre. TBOI is a game with permadeath and metaprogression. That's it.
Defining RLs by anything other than the wholly unique game-state that is the staple of the genre is meaningless. SuperHot is a simulturn-based FPS game. You have all the time in the world to make decisions. Is it a roguelike?
If your save gets deleted when you die, does that make it more or less of a roguelike?
No, because these simul-turn based actions do not take place on a 2d grid from a top-down view.
>>536306892
the gamestate is influenced by real-time elements making it not a roguelike
the core of the game does fit the genre conventions, however
>>536310521
chess isn't simul-turn based
>>536310756
streets of rogue isn't a roguelike because it's a top-down twin-stick shooter