>>536077650
>Within the Czech tradition, víly are almost always malicious, unless respected and avoided. They are portrayed as beautiful women with long flowing hair, who primarily live in the woods, marches (I imagine this was an ESL person trying to say "marshes"), or in forest clearings. They are said to try to entrance men, who wander into their land, by their looks and beautiful voices. Víly are also said to live in groups, and are keen to dancing in circles, which was also another way of trapping people, as it was believed that if you were to start dancing with them, then you would never return home.
Very cool! Thanks anon. I had a feeling given how stylized this image was compared to the rest of the game's art, that it was referencing folklore. I know it's a pipe dream, and part of the reason I love these games is their devotion to historicity, but it'd be really cool if we got some sort of equivalent of the "wild wasteland" perk in Fallout NV for KCD. Make it completely optional, but you get some neat, off the beaten path ambiguously paranormal encounters based on Czech folklore. We kind of already get that with Balthazar and the female embodiment of "death" but some more region specific stuff would be really cool.