>>723179887
Jarpigs are bad because
>You almost always play with predetermined characters with predetermined stats and backgrounds, this negatively affects the "role-playing" aspect of said "games".
>Most of them remove almost all player agency, resulting in less immersion.
>Jarpiggers don't like branching stories where you can choose which actions you should take or not, which opinions you should disagree with or not etc.
>Jarpigs are incredibly linear and straightforward, which means that these games have far less replayability value than an average RPG with multiple ways of solving problems and endings.
>Jarpigs are incredibly simple, so simple that even a toddler can pick it up and complete them. I mean, this shouldn't be a surprise as DQ is just an oversimplified version of Wizardry and Ultima.
>Jarpigs are incredibly formulaic, the vast majority of them have very samey themes, character archetypes, enemies and plot. They even have samey animu styles too.
All in all, I see no value in J"RPG" "games" where "role-playing" is next to non-existent.