>>538119769
Learning how they fight is irrelevant. Explaining things to you is painful.
What do you think blue markers are for? The point is blue markers serve no purpose for a variety of reasons.
There are unmarked attacks that hit just as hard as blues so blue markers are not useful for indicating heavy attacks.
Most blue attacks come out immediately after the marker, some come late, the chaos spawn's comes ridiculously late. So they're not useful for indicating timing.
If the timing isn't tight then it's also not a good marker for an enemy winding up in a crowd.
These problems combined also makes blue markers bad at indicating attacks coming from enemies you can't see.
But the developers clearly originally intended that markers cover all of these points, they just don't play their own game and can't design a coherent combat system without the hands on experience they don't have.
Chaos spawn simply highlight how dysfunctional the marker mechanic is with their extremely unusual and overtuned moveset.